Difference between revisions of "Akalabeth: World of Doom"

From ScummVM :: Wiki
Jump to navigation Jump to search
m
(Undo revision 27591 by Stauff (talk); There is only an empty engine skeleton so far.)
Tag: Undo
Line 9: Line 9:
resolution=320x200, 16 colors|
resolution=320x200, 16 colors|
engine=[[Ultima]]|
engine=[[Ultima]]|
support=Not supported. A WIP engine is in our git repository.|
support=Not supported|
purchase=[[Where to get the games#Freeware Games|Yes]]|
purchase=[[Where to get the games#Freeware Games|Yes]]|
}}
}}

Revision as of 07:08, 24 May 2020

Akalabeth: World of Doom
No Screenshot Available
First release 1979 (limited release)
1980 (wide release)
Also known as Akalabeth, Ultima 0
Developed by Richard Garriott
Published by California Pacific Computer Co.
Electronic Arts
Distributed by Electronic Arts
Platforms Apple II, DOS
Resolution 320x200, 16 colors
Engine Ultima
Support Not supported
Available for
Purchase
Yes

Akalabeth: World of Doom was the precursor of the Ultima series, and was one of the first role-playing games. Lord British gives the player a series of quests that involve kiling a series of ten monsters which are increasingly difficult to defeat.

External links