Difference between revisions of "ResidualVM"
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[http://residualvm.org/ ResidualVM] started as a sub-project of ScummVM for the "residual" [[LucasArts]] games that could not be added to ScummVM because they are 3D games, namely [[Grim Fandango]] and [[Escape from Monkey Island]], using the [http://www.lua.org Lua]-based Grim Engine (GrimE). | [http://residualvm.org/ ResidualVM] started as a sub-project of ScummVM for the "residual" [[LucasArts]] games that could not be added to ScummVM because they are 3D games, namely [[Grim Fandango]] and [[Escape from Monkey Island]], using the [http://www.lua.org Lua]-based Grim Engine (GrimE). | ||
It has gained its independence since then as a project similar to ScummVM but for 3D adventure games with several engines from other game companies being developed | It has gained its independence since then as a project similar to ScummVM but for 3D adventure games with several engines from other game companies being developed. | ||
For more detailed information on the current status please read the [http://wiki.residualvm.org/ ResidualVM Wiki]. | For more detailed information on the current status please read the [http://wiki.residualvm.org/ ResidualVM Wiki]. |
Revision as of 06:20, 7 July 2020
ResidualVM started as a sub-project of ScummVM for the "residual" LucasArts games that could not be added to ScummVM because they are 3D games, namely Grim Fandango and Escape from Monkey Island, using the Lua-based Grim Engine (GrimE).
It has gained its independence since then as a project similar to ScummVM but for 3D adventure games with several engines from other game companies being developed.
For more detailed information on the current status please read the ResidualVM Wiki.