Difference between revisions of "Starship Titanic"

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'''Starship Titanic''' is a point and click adventure game where the Starship Titanic experiences a system failure and crash lands on Earth during its maiden voyage.
'''Starship Titanic''' is a point and click adventure game where the Starship Titanic experiences a system failure and crash lands on Earth during its maiden voyage.
==Installation==
===Required data files ===
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation].
* Assets folder
* newgame.st
== Controls ==
For the purposes of solving the starfield puzzle, only mouse clicks, L and Tab are really needed, though the action glyph in the PET can be used instead of Tab.


== TODOs ==
== TODOs ==

Revision as of 06:31, 24 January 2021

Starship Titanic
titanic_win_en_1_4.jpg
First release 1998
Also known as N/A
Developed by The Digital Village
Published by Simon & Schuster Interactive
Distributed by Simon & Schuster Interactive
Platforms Windows, Macintosh
Resolution 640x480, 16-bit color
Engine Titanic
Support Since ScummVM 2.0.0
Available for
Purchase
Yes


Starship Titanic is a point and click adventure game where the Starship Titanic experiences a system failure and crash lands on Earth during its maiden voyage.

Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.

  • Assets folder
  • newgame.st

Controls

For the purposes of solving the starfield puzzle, only mouse clicks, L and Tab are really needed, though the action glyph in the PET can be used instead of Tab.

TODOs

  • We don't support the QSound library the original game used for simulating sounds in 3D space to output to standard stereo. We just do a very basic reduction of volume based on sounds' distance from the player.
  • The last puzzle of the game, the 3D starmap, contains a massive amount of code. This includes a lot of matrix manipulations, a lot of those methods still have anonymous names like 'fn1'. We could really use a developer with more mathematical experience to spend time cleaning up the code base and giving everything better names.
  • Add support for the Macintosh release of the game.

External Links