Difference between revisions of "King's Quest II"

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'''King's Quest II: Romancing the Throne''' was the second game in the [[King's Quest series]].  The game follows King Graham, as the magical mirror of Daventry shows him a beautiful woman named Valanice, who has been imprisoned in an ivory tower.  King Graham sets out on a new quest, as he sets out to rescue Valanice in the distant world of Kolyma.
'''King's Quest II: Romancing the Throne''' was the second game in the [[King's Quest series]].  The game follows King Graham, as the magical mirror of Daventry shows him a beautiful woman named Valanice, who has been imprisoned in an ivory tower.  King Graham sets out on a new quest, as he sets out to rescue Valanice in the distant world of Kolyma.


==Controls==
=== Predictive input dialog===
The Predictive Input Dialog is a ScummVM aid for running AGI engine games (which notoriously require command line input) on devices with limited keyboard support.
For more information, see the [[AGI/Predictive Dialog]] wiki page.
==External links==
==External links==
*[http://en.wikipedia.org/wiki/King%27s_Quest_II:_Romancing_the_Throne Wikipedia article on King's Quest II: Romancing the Throne]
*[http://en.wikipedia.org/wiki/King%27s_Quest_II:_Romancing_the_Throne Wikipedia article on King's Quest II: Romancing the Throne]

Revision as of 06:57, 24 January 2021

King's Quest II: Romancing the Throne
kq2_dos_en_2_2.jpg
First release 1985
Also known as KQ2
Developed by Sierra
Published by Sierra
Distributed by Sierra
Platforms MS-DOS, Mac, Apple II
Apple IIGS, Amiga
Atari ST, PCjr
Resolution 320x200, 16 colors
Engine AGI
Support Since ScummVM 0.10.0
Available for
Purchase
Yes

King's Quest II: Romancing the Throne was the second game in the King's Quest series. The game follows King Graham, as the magical mirror of Daventry shows him a beautiful woman named Valanice, who has been imprisoned in an ivory tower. King Graham sets out on a new quest, as he sets out to rescue Valanice in the distant world of Kolyma.


Controls

Predictive input dialog

The Predictive Input Dialog is a ScummVM aid for running AGI engine games (which notoriously require command line input) on devices with limited keyboard support.

For more information, see the AGI/Predictive Dialog wiki page.

External links