Difference between revisions of "Cruise for a Corpse"
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The game is designed as a murder investigation. The player assumed the role of Raoul Dusentier, a man invited to spend some time on Niklos Karaboudjan's boat. Quickly after arriving, Karaboudjan is murdered, and the investigation begins... | The game is designed as a murder investigation. The player assumed the role of Raoul Dusentier, a man invited to spend some time on Niklos Karaboudjan's boat. Quickly after arriving, Karaboudjan is murdered, and the investigation begins... | ||
==Installation== | |||
===Required data files=== | |||
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation]. | |||
* D1 | |||
* D2 | |||
* D3 | |||
* D4 | |||
* D5 | |||
* DELPHINE.LNG | |||
* SYSTEM.FNT | |||
* VOL.* | |||
==External links== | ==External links== |
Revision as of 03:22, 8 February 2021
Cruise for a Corpse | ||
---|---|---|
First release | 1991 | |
Also known as | Croisière pour un cadavre | |
Developed by | Delphine Software | |
Published by | Erbe Software, Interplay, U.S. Gold | |
Distributed by | (unknown) | |
Platforms | Amiga, Atari ST, DOS | |
Resolution | 320x200, 256 colors | |
Engine | CruisE | |
Support | Since ScummVM 1.0.0rc1 | |
Available for Purchase |
No |
Cruise for a Corpse (orig. Croisière pour un cadavre), is the first and only game to use Delphine Software's Cinématique Evolution 2 engine. This engine is a rewritten version of the initial Cinématique engine (Cine) used in Operation Stealth and Future Wars.
The game is designed as a murder investigation. The player assumed the role of Raoul Dusentier, a man invited to spend some time on Niklos Karaboudjan's boat. Quickly after arriving, Karaboudjan is murdered, and the investigation begins...
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
- D1
- D2
- D3
- D4
- D5
- DELPHINE.LNG
- SYSTEM.FNT
- VOL.*