Difference between revisions of "The Secret of Monkey Island"
Jump to navigation
Jump to search
(changing "SCUMM engine" to "SCUMM scripting language") |
m (linebreak infobox entries) |
||
Line 2: | Line 2: | ||
name=The Secret of Monkey Island| | name=The Secret of Monkey Island| | ||
release=1990| | release=1990| | ||
alternateNames=Monkey Island 1; MI1; TSOMI; SOMI| | alternateNames=Monkey Island 1; MI1;<br/>TSOMI; SOMI| | ||
publisher=[[LucasArts|Lucasfilm Games]]| | publisher=[[LucasArts|Lucasfilm Games]]| | ||
developer=[[LucasArts|Lucasfilm Games]]| | developer=[[LucasArts|Lucasfilm Games]]| | ||
platforms=Amiga, Atari ST, DOS, FM-TOWNS, Macintosh, Sega CD| | platforms=Amiga, Atari ST, DOS,<br/>FM-TOWNS, Macintosh,<br/>Sega CD| | ||
engine=[[SCUMM]]| | engine=[[SCUMM]]| | ||
support=Since ScummVM 0.1.0 | support=Since ScummVM 0.1.0 |
Revision as of 13:31, 8 April 2006
The Secret of Monkey Island | ||
---|---|---|
No Screenshot Available | ||
First release | 1990 | |
Also known as | Monkey Island 1; MI1; TSOMI; SOMI | |
Developed by | Lucasfilm Games | |
Published by | Lucasfilm Games | |
Distributed by | (unknown) | |
Platforms | Amiga, Atari ST, DOS, FM-TOWNS, Macintosh, Sega CD | |
Resolution | (unknown) | |
Engine | SCUMM | |
Support | Since ScummVM 0.1.0 | |
Available for Purchase |
No |
The first installment in the series, The Secret of Monkey Island (SMI), was the fifth game to use the SCUMM scripting language. At first, the game follows Guybrush's attempts to prove himself a pirate; later, he attempts to rescue his new-found love, Elaine Marley, from the clutches of the ghost pirate LeChuck.