Difference between revisions of "EcoQuest"
(Adds info from readme) |
(Adds data file info) |
||
Line 12: | Line 12: | ||
}} | }} | ||
'''EcoQuest: The Search for Cetus''' is the first in [[EcoQuest series|a series of two]] adventure games designed to teach children the importance of protecting the environment. The game follows 10 year old Adam Greene, an expert scuba diver and the son of an ecologist. After Adam's father rescued a dolphin, the dolphin begins to talk, telling Adam about Eluria, an underwater kingdom populated by marine animals. Adam embarks on a quest to find the king of Eluria, Cetus, with the help of various creatures found around the world. | '''EcoQuest: The Search for Cetus''' is the first in [[EcoQuest series|a series of two]] adventure games designed to teach children the importance of protecting the environment. The game follows 10 year old Adam Greene, an expert scuba diver and the son of an ecologist. After Adam's father rescued a dolphin, the dolphin begins to talk, telling Adam about Eluria, an underwater kingdom populated by marine animals. Adam embarks on a quest to find the king of Eluria, Cetus, with the help of various creatures found around the world. | ||
==Installation== | |||
===Required data files=== | |||
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation]. | |||
WARNING: Unlike other games, SCI games have significant variation in the naming of required files. | |||
They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD. | |||
Unless otherwise specified, do '''NOT''' remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs. | |||
Copy all files to the game directory. Some games need additional work: | |||
'''''Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files''''' | |||
* Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. <code>copy /b RESOURCE.p0* RESOURCE.000</code> on Windows, or <code>cat RESOURCE.p0* > RESOURCE.000</code> on *nix). | |||
* Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. <code>copy /b RESOURCE.a0* RESOURCE.AUD</code> on Windows, or <code>cat RESOURCE.a0* > RESOURCE.AUD</code> on *nix). | |||
== Simultaneous speech and subtitles == | == Simultaneous speech and subtitles == |
Revision as of 00:21, 16 February 2021
EcoQuest: The Search for Cetus | ||
---|---|---|
First release | 1991 | |
Also known as | EcoQuest 1 | |
Developed by | Sierra | |
Published by | Sierra | |
Distributed by | (unknown) | |
Platforms | MS-DOS | |
Resolution | 320x200, 256 colors | |
Engine | SCI | |
Support | Since ScummVM 1.2.0 | |
Available for Purchase |
No |
EcoQuest: The Search for Cetus is the first in a series of two adventure games designed to teach children the importance of protecting the environment. The game follows 10 year old Adam Greene, an expert scuba diver and the son of an ecologist. After Adam's father rescued a dolphin, the dolphin begins to talk, telling Adam about Eluria, an underwater kingdom populated by marine animals. Adam embarks on a quest to find the king of Eluria, Cetus, with the help of various creatures found around the world.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
WARNING: Unlike other games, SCI games have significant variation in the naming of required files.
They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.
Unless otherwise specified, do NOT remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.
Copy all files to the game directory. Some games need additional work:
Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files
- Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g.
copy /b RESOURCE.p0* RESOURCE.000
on Windows, orcat RESOURCE.p0* > RESOURCE.000
on *nix). - Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g.
copy /b RESOURCE.a0* RESOURCE.AUD
on Windows, orcat RESOURCE.a0* > RESOURCE.AUD
on *nix).
Simultaneous speech and subtitles
In ScummVM, it is possible to enjoy a combined mode, where both speech and text are shown at the same time.
Speech and text can be toggled via the game's "Mode" option in the options dialog, or via ScummVM's audio options.