Difference between revisions of "Loom"
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**.LFL | **.LFL | ||
**pce.cdbios (Japanese version only) | **pce.cdbios (Japanese version only) | ||
**[[SCUMM/TG16|How to dump the CD]] | |||
===Audio tracks=== | ===Audio tracks=== |
Revision as of 03:41, 9 July 2021
Loom | ||
---|---|---|
First release | 1990 | |
Also known as | ||
Developed by | Lucasfilm Games | |
Published by | Lucasfilm Games, Disney | |
Distributed by | (unknown) | |
Platforms | Amiga, Amiga CDTV, Atari ST, DOS FM Towns, Macintosh, PC-Engine/Turbografx CD | |
Resolution | 320x200, 16 colors (original) or 256 colors (later versions) | |
Engine | SCUMM | |
Support | Since ScummVM 0.2.0 | |
Available for Purchase |
Yes |
Loom was the fourth game to use the SCUMM scripting language. The game follows Bobbin Threadbare as he learns how to use his magical powers through his distaff and as he eventually saves the world from the Lord of Chaos, who was unraveling the Loom (the source of power for the members of the weaver's guild).
Game Variants
The DOS CD version of this was a "talkie version" presented in 256 colors, however unlike most talkie games the speech came from CDDA tracks on the CD. Due to limitations in lip-syncing at the time, the DOS CD version did not include the scenes where the characters were presented in close-up shots. The FM Towns CD version was also presented in 256 colors, however it was not a talkie. As a result, the close-up shots were present in the FM Towns versions.
The DOS floppy EGA version contained only 16 colors.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
Amiga, Atari ST, FM-TOWNS, PC EGA, PC Demo
- *.LFL
PC CD
- DISK01.LEC
- *.LFL
- Steam and GOG.com versions also have a CDDA.SOU file that is needed for speech.
Macintosh
- Loom™
- *.LFL
Note: The ™ can be omitted from the file name
TurboGrafx/PC Engine
- *.LFL
- *pce.cdbios (Japanese version only)
- *How to dump the CD
Audio tracks
For more information about how to use the FM-Towns and PC CD audio tracks with ScummVM, see the user documentation.
Default controls
To change these controls, use the Keymaps tab in the global or game-specific settings. For more information, see the user documentation
Hotkey | Description |
---|---|
Ctrl + 0 -9
|
Loads saved game |
Alt + 0 -9
|
Saves game |
Crtl + Alt + d
|
Starts the debugger |
Crtl + f
|
Toggles fast mode on/off |
Crtl + g
|
Toggles really REALLY fast mode on/off |
Crtl + t
|
Switches between 'Speech only', 'Speech and Subtitles' and 'Subtitles only' |
Tilde ~
|
Shows/hides the debugging console |
[ and ]
|
Changes music volume down/up |
- and +
|
Changes text speed slower/faster |
F5
|
Displays the save/load window |
Alt + F5
|
Displays the original save/load window, if the game has one. |
Space | Pauses |
Period .
|
Skips current line of text in some games |
Enter
|
Simulates left mouse button click |
Tab
|
Simulates right mouse button click |