Difference between revisions of "Tetris"
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platforms=DOS| | platforms=DOS| | ||
engine=[[Glk/Hugo|Hugo]]| | engine=[[Glk/Hugo|Hugo]]| | ||
support= | support=Hugo: Since ScummVM 2.2.0| | ||
purchase=No| | purchase=No| | ||
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Another ''[[AGIWiki/AGI Tetris (2004)|AGI Tetris]]'' was developed for the AGI engine by [[AGIWiki/Chad Goulding|Chad Goulding]] in 2004. | Another ''[[AGIWiki/AGI Tetris (2004)|AGI Tetris]]'' was developed for the AGI engine by [[AGIWiki/Chad Goulding|Chad Goulding]] in 2004. | ||
[[Category: | [[Category:supported Games]] | ||
[[Category:Hugo Interactive Fiction Games]] | [[Category:Hugo Interactive Fiction Games]] | ||
[[Category:Fan Games]] | [[Category:Fan Games]] | ||
[[Category:Freeware Games]] | [[Category:Freeware Games]] |
Revision as of 05:29, 25 July 2021
Tetris | ||
---|---|---|
No Screenshot Available | ||
First release | 1984 | |
Also known as | N/A | |
Developed by | Alexey Pajitnov | |
Published by | Alexey Pajitnov | |
Distributed by | Alexey Pajitnov | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | Hugo | |
Support | Hugo: Since ScummVM 2.2.0 | |
Available for Purchase |
No |
Tetris is a puzzle game by Alexey Pajitnov. It was originally developed in a text format as it was designed on an Elektronika 60, a computer that had no graphic output.
Kent Tessman adapted the game to another text-based format, the Hugo text adventure engine, in 1998, based on the 1995 Z-machine version, Freefall, by Andrew Plotkin.
Peter Kelley adapted the game for the AGI engine, as AGI Tetris, in 1998.
Off Studio and Dead:Code created an adult-oriented version titled Wilma Tetris for the Wintermute engine in 2003.
Another AGI Tetris was developed for the AGI engine by Chad Goulding in 2004.