Difference between revisions of "Groovie/TODO"
< Groovie
Jump to navigation
Jump to search
m (Add TODO Infobox.) |
(Groovie 2 WIP updates first hit daily builds) |
||
Line 14: | Line 14: | ||
==11H== | ==11H== | ||
* The Mac version uses [http://www.mactech.com/articles/develop/issue_23/vanbrink.html QuickTime MIDI] instead of XMIDI (although all the XMIDI files are still present and work fine) | * The Mac version uses [http://www.mactech.com/articles/develop/issue_23/vanbrink.html QuickTime MIDI] instead of XMIDI (although all the XMIDI files are still present and work fine) | ||
* | * Implement vs Stauf puzzles | ||
* Blue circles around mouse cursor when you get a GameBook notification | |||
==Clandestiny== | |||
* Fix ROQ distortion in cutscenes | |||
* Implement vs AI puzzle (Cursed Coins) | |||
* Test other puzzles | |||
==Tender Loving Care== | |||
* Testing | |||
==Uncle Henry's Playhouse== | |||
* vs AI puzzles from T11H and Clandestiny | |||
* Trade Winds (Clan) crashes with missing resources | |||
* Statue Paths (Clan) crashes with missing resources | |||
* Leap Frogs (Clan) works | |||
* The final puzzle is not accessible yet | |||
==Optional improvements== | ==Optional improvements== |
Revision as of 15:40, 16 September 2021
TODO List | |
Name | Groovie Engine TODO |
Technical Contact(s) | Groovie Engine Team |
Subsystem | Engine |
Groovie TODO
Things that need doing for the Groovie engine. As always, talk to the team before starting one, in case someone's already doing it.
T7G
- Cursors not pretty in non-paletted cursor platform (it seems we should provide a fallback)
- Performance bad on low-end platforms (e.g. 650MHz WinCE, stuttering during "cd audio" (mp3) playback)
- Record AdLib music in Dosbox and ScummVM, check for differences
11H
- The Mac version uses QuickTime MIDI instead of XMIDI (although all the XMIDI files are still present and work fine)
- Implement vs Stauf puzzles
- Blue circles around mouse cursor when you get a GameBook notification
Clandestiny
- Fix ROQ distortion in cutscenes
- Implement vs AI puzzle (Cursed Coins)
- Test other puzzles
Tender Loving Care
- Testing
Uncle Henry's Playhouse
- vs AI puzzles from T11H and Clandestiny
- Trade Winds (Clan) crashes with missing resources
- Statue Paths (Clan) crashes with missing resources
- Leap Frogs (Clan) works
- The final puzzle is not accessible yet
Optional improvements
- Convert VDX and ROQ players into VideoDecoder subclasses
- Convert to use Archive subclasses and search manager
- Reuse the code of the script disassembler on the engine itself