Difference between revisions of "Groovie/TODO"

From ScummVM :: Wiki
Jump to navigation Jump to search
(Groovie 2 WIP updates first hit daily builds)
Line 6: Line 6:


=Groovie TODO=
=Groovie TODO=
Things that need doing for the Groovie engine. As always, talk to the team before starting one, in case someone's already doing it.
Things that need doing for the Groovie engine. As always, talk to the team before starting one, in case someone's already doing it. Also check the game specific pages.


==T7G==
==[[The 7th Guest]]==
* Cursors not pretty in non-paletted cursor platform (it seems we should provide a fallback)
* Cursors not pretty in non-paletted cursor platform (it seems we should provide a fallback)
* Performance bad on low-end platforms (e.g. 650MHz WinCE, stuttering during "cd audio" (mp3) playback)
* Performance bad on low-end platforms (e.g. 650MHz WinCE, stuttering during "cd audio" (mp3) playback)
* Record AdLib music in Dosbox and ScummVM, check for differences
* Record AdLib music in Dosbox and ScummVM, check for differences


==11H==
==[[The 11th Hour]]==
* The Mac version uses [http://www.mactech.com/articles/develop/issue_23/vanbrink.html QuickTime MIDI] instead of XMIDI (although all the XMIDI files are still present and work fine)
* The Mac version uses [http://www.mactech.com/articles/develop/issue_23/vanbrink.html QuickTime MIDI] instead of XMIDI (although all the XMIDI files are still present and work fine)
* Implement vs Stauf puzzles
* Implement vs Stauf puzzles
* Blue circles around mouse cursor when you get a GameBook notification
* Blue circles around mouse cursor when you get a GameBook notification


==Clandestiny==
==[[Clandestiny]]==
* Fix ROQ distortion in cutscenes
* Fix ROQ distortion in cutscenes
* Implement vs AI puzzle (Cursed Coins)
* Implement vs AI puzzle (Cursed Coins)
* Test other puzzles
* Test other puzzles


==Tender Loving Care==
==[[Tender Loving Care]]==
* Testing
* Testing


==Uncle Henry's Playhouse==
==[[Uncle Henry's Playhouse]]==
* vs AI puzzles from T11H and Clandestiny
* vs AI puzzles from T11H and Clandestiny
* Trade Winds (Clan) crashes with missing resources
* Trade Winds (Clan) crashes with missing resources

Revision as of 04:30, 17 September 2021

TODO List
Name Groovie Engine TODO
Technical Contact(s) Groovie Engine Team
Subsystem Engine

Groovie TODO

Things that need doing for the Groovie engine. As always, talk to the team before starting one, in case someone's already doing it. Also check the game specific pages.

The 7th Guest

  • Cursors not pretty in non-paletted cursor platform (it seems we should provide a fallback)
  • Performance bad on low-end platforms (e.g. 650MHz WinCE, stuttering during "cd audio" (mp3) playback)
  • Record AdLib music in Dosbox and ScummVM, check for differences

The 11th Hour

  • The Mac version uses QuickTime MIDI instead of XMIDI (although all the XMIDI files are still present and work fine)
  • Implement vs Stauf puzzles
  • Blue circles around mouse cursor when you get a GameBook notification

Clandestiny

  • Fix ROQ distortion in cutscenes
  • Implement vs AI puzzle (Cursed Coins)
  • Test other puzzles

Tender Loving Care

  • Testing

Uncle Henry's Playhouse

  • vs AI puzzles from T11H and Clandestiny
  • Trade Winds (Clan) crashes with missing resources
  • Statue Paths (Clan) crashes with missing resources
  • Leap Frogs (Clan) works
  • The final puzzle is not accessible yet

Optional improvements

  • Convert VDX and ROQ players into VideoDecoder subclasses
  • Convert to use Archive subclasses and search manager
  • Reuse the code of the script disassembler on the engine itself