Difference between revisions of "Donald Duck's Playground"
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(Adds data file info) |
Thunderforge (talk | contribs) (Marking as supported) |
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platforms=MS-DOS, Amiga<br/>Apple II, Atari ST,<br/>Commodore-64| | platforms=MS-DOS, Amiga<br/>Apple II, Atari ST,<br/>Commodore-64| | ||
resolution=320x200, 16 colors| | resolution=320x200, 16 colors| | ||
engine=[[AGI]]| | engine=[[AGI]] v2.01| | ||
support= | support=Since 2.6.0<!--Might be earlier; we realized at 2.6.0 that it was never tested-->| | ||
purchase=No | purchase=No | ||
}} | }} | ||
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Donald can spend the money earned by working on buying various items such as ladders and swings for a playground for his nephews. The player can then play as one of the nephews to play on the playground equipment. | Donald can spend the money earned by working on buying various items such as ladders and swings for a playground for his nephews. The player can then play as one of the nephews to play on the playground equipment. | ||
==Installation== | ==Installation== | ||
===Required data files=== | ===Required data files=== | ||
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[[Category:AGI Games]] | [[Category:AGI Games]] | ||
[[Category: | [[Category:Supported Games]] |
Revision as of 02:08, 10 February 2022
Donald Duck's Playground | ||
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No Screenshot Available | ||
First release | 1986 | |
Also known as | Donald Duck | |
Developed by | Sierra | |
Published by | Sierra | |
Distributed by | Sierra | |
Platforms | MS-DOS, Amiga Apple II, Atari ST, Commodore-64 | |
Resolution | 320x200, 16 colors | |
Engine | AGI v2.01 | |
Support | Since 2.6.0 | |
Available for Purchase |
No |
Donald Duck's Playground was a mini-game collection that was based on the Disney comic book and animated character, Donald Duck. In the game Donald Duck must earn money from working at up to four places: a vegetable grocer's, a railroad, a toy shop or an airport.
Donald can spend the money earned by working on buying various items such as ladders and swings for a playground for his nephews. The player can then play as one of the nephews to play on the playground equipment.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
All platforms
- *VOL.* (e.g. GRVOL.0, KQ4VOL.11, VOL.1)
- OBJECT
- *DIR* (e.g. PQDIR, MH2DIR, DMDIR, DIRS, LOGDIR, PICDIR, SNDDIR, VIEWDIR)
- WORDS.TOK
and if available
- PAL.*
Apple IIGS
These files are needed to enable music playback
- *.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)
- SIERRASTANDARD