Difference between revisions of "EcoQuest II"
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{{GameDescription| | {{GameDescription| | ||
name=EcoQuest II:<br/>Lost Secret of the Rainforest| | name=EcoQuest II:<br/>Lost Secret of the Rainforest| | ||
image= | image=https://www.scummvm.org/data/screenshots/sci/ecoquest2/ecoquest2_dos_en_1_1.jpg| | ||
release=1993| | release=1993| | ||
alternateNames=EcoQuest 2| | alternateNames=EcoQuest 2| |
Revision as of 04:34, 24 February 2022
EcoQuest II: Lost Secret of the Rainforest | ||
---|---|---|
First release | 1993 | |
Also known as | EcoQuest 2 | |
Developed by | Sierra | |
Published by | Sierra | |
Distributed by | (unknown) | |
Platforms | MS-DOS | |
Resolution | 320x200, 256 colors | |
Engine | SCI | |
Support | Since ScummVM 1.2.0 | |
Available for Purchase |
No |
EcoQuest II: Lost Secret of the Rainforest is the second in a series of two adventure games designed to teach children the importance of protecting the environment. The game is set after the events of the previous game, where Adam's gift of speaking to animals is now commonplace. Adam and his ecologist father travel to a rainforest to conduct ecological studies. After Adam becomes seperated from his father, he searches for a way to keep the rainforest from destrucion, and he also searches for a cure for an illness that has affected the Grove people, a tribe native to the rainforest.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
WARNING: Unlike other games, SCI games have significant variation in the naming of required files.
They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.
Unless otherwise specified, do NOT remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.
Copy all files to the game directory. Some games need additional work:
Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files
- Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g.
copy /b RESOURCE.p0* RESOURCE.000
on Windows, orcat RESOURCE.p0* > RESOURCE.000
on *nix). - Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g.
copy /b RESOURCE.a0* RESOURCE.AUD
on Windows, orcat RESOURCE.a0* > RESOURCE.AUD
on *nix).