Difference between revisions of "Director/Versions"
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<!--Template:Version - for version & release history. Documentation & examples: --> | <!--Template:Version - for version & release history. Documentation & examples: --> | ||
{{Version |l |show=110100}} | {{Version |l |show=110100}} | ||
Line 8: | Line 7: | ||
! Date | ! Date | ||
! Publisher | ! Publisher | ||
! | ! Development platforms | ||
! Remarks and functions | ! Remarks and functions | ||
|- | |- | ||
Line 16: | Line 15: | ||
| MacroMind | | MacroMind | ||
| Apple | | Apple | ||
| | | This product will evolve into the software called 'Director' at a later point in time. This version only allows using monochrome graphics. | ||
|- | |- | ||
| {{Version |o |II}} | | {{Version |o |II}} | ||
Line 23: | Line 22: | ||
| MacroMind | | MacroMind | ||
| Apple | | Apple | ||
| | | Multi-color graphics. Later: Extension to the product 'VideoWorks Interactive' which never got ready for distribution. Integration of a simple scripting language similar to BASIC. | ||
|- | |- | ||
| {{Version |o |1.0}} | | {{Version |o |1.0}} | ||
Line 30: | Line 29: | ||
| MacroMind | | MacroMind | ||
| Apple | | Apple | ||
| | | The product 'VideoWorks Interactive Pro' is renamed to 'Director 1.0'. | ||
|- | |- | ||
| {{Version |o |2.0}} | | {{Version |o |2.0}} | ||
Line 37: | Line 36: | ||
| MacroMind | | MacroMind | ||
| Apple | | Apple | ||
| John (JT) Thompson | | John (JT) Thompson and Erik Neumann replaced the original 'Tiny BASIC' programming language (developed by Jamie Fenton) with 'Lingo'. | ||
|- | |- | ||
| {{Version |o |3.0}} | | {{Version |o |3.0}} | ||
Line 44: | Line 43: | ||
| MacroMind | | MacroMind | ||
| Apple | | Apple | ||
| | | Introduction of 'XObjects': PlugIn model which allows extending the functionality of Director by third-party vendors. Finished products were able to run on the following platforms: Windows 3.1, OS/2, Personal IRIS, FM-TOWNS and 3DO. | ||
|- | |- | ||
| {{Version |o |3.1.3}} | | {{Version |o |3.1.3}} | ||
Line 51: | Line 50: | ||
| Macromedia | | Macromedia | ||
| Apple | | Apple | ||
| | | Rebranding the company from MacroMind to Macromedia. Integration of Apple Quicktime. | ||
|- | |- | ||
| {{Version |o |4.0}} | | {{Version |o |4.0}} | ||
Line 58: | Line 57: | ||
| Macromedia | | Macromedia | ||
| Apple | | Apple | ||
| | | Extension of Lingo with lists and 'Parent' script types. | ||
|- | |- | ||
| {{Version |o |4.0.1}} | | {{Version |o |4.0.1}} | ||
Line 65: | Line 64: | ||
| Macromedia | | Macromedia | ||
| Apple | | Apple | ||
| PowerMac | | PowerMac update. | ||
|- | |- | ||
| {{Version |o |4.0.3}} | | {{Version |o |4.0.3}} | ||
Line 72: | Line 71: | ||
| Macromedia | | Macromedia | ||
| Windows | | Windows | ||
| | | First release of a development environment for Windows systems. | ||
|- | |- | ||
| {{Version |o |4.0.4}} | | {{Version |o |4.0.4}} | ||
Line 79: | Line 78: | ||
| Macromedia | | Macromedia | ||
| Apple, Windows | | Apple, Windows | ||
| | | First common version for Apple and Windows. Last release of the development environment released on 18 floppy disks. In December 1995, Macromedia released the Shockwave plugin which allowed playback of Director movies in web browsers. The publishing module of Director is called 'Afterburner'. | ||
|- | |- | ||
| {{Version |o |5.0}} | | {{Version |o |5.0}} | ||
Line 86: | Line 85: | ||
| Macromedia | | Macromedia | ||
| Apple, Windows | | Apple, Windows | ||
| | | Further development of XObjects and renaming to 'Xtra'. Introduction of a debugger with multiple sessions. 120 sprite channels. Intruction of MOA (Macromedia Open Architecture). | ||
|- | |- | ||
| {{Version |o |6.0}} | | {{Version |o |6.0}} | ||
Line 93: | Line 92: | ||
| Macromedia | | Macromedia | ||
| Apple, Windows | | Apple, Windows | ||
| | | Complete integration of 'Afterburner'. Creating Shockwave files doesn't require an additional module anymore. Introduction of behaviours. | ||
|- | |- | ||
| {{Version |o |6.5}} | | {{Version |o |6.5}} | ||
Line 100: | Line 99: | ||
| Macromedia | | Macromedia | ||
| Apple, Windows | | Apple, Windows | ||
| Update | | Update adressing issues with Quicktime 3. | ||
|- | |- | ||
| {{Version |o |7.0}} | | {{Version |o |7.0}} | ||
Line 107: | Line 106: | ||
| Macromedia | | Macromedia | ||
| Apple, Windows | | Apple, Windows | ||
| | | Nearly full reprogramming of Director. Introduction of 1000 sprite channels, sprite rotation, embedded typesets, vector forms. The development environment's main innovation was the introduction of a new dot syntax and a multi-user server which even allowed online RPGs. | ||
|- | |- | ||
| {{Version |o |8.0}} | | {{Version |o |8.0}} | ||
Line 114: | Line 113: | ||
| Macromedia | | Macromedia | ||
| Apple, Windows | | Apple, Windows | ||
| | | Introduction of Imaging Lingo, revision of the old sound engine and introduction of multi-user server 2.0. Improving overall stability. | ||
|- | |- | ||
| {{Version |o |8.5}} | | {{Version |o |8.5}} | ||
Line 121: | Line 120: | ||
| Macromedia | | Macromedia | ||
| Apple, Windows | | Apple, Windows | ||
| | | Possibility to import Adobe Flash content (version 5). Introduction of a hardware accelerated 3D engine (Shockwave 3D). The multi-user server received an update to version 3.0. | ||
|- | |- | ||
| {{Version |o |MX (9.0)}} | | {{Version |o |MX (9.0)}} | ||
Line 128: | Line 127: | ||
| Macromedia | | Macromedia | ||
| Apple, Windows | | Apple, Windows | ||
| | | Finished products are compatible with macOS. It is now possible to import content created with Adobe Flash version 6.0. Deprecation of the multi-user server and multi-user Xtra. | ||
|- | |- | ||
| {{Version |o |MX 2004 (10.0)}} | | {{Version |o |MX 2004 (10.0)}} | ||
Line 135: | Line 134: | ||
| Macromedia | | Macromedia | ||
| Apple, Windows | | Apple, Windows | ||
| | | Introduction of ECMAScript, a programming language similar to Javascript as well as a new document object model (DOM). For the first time it is now possible to create runtimes for PC on a Mac machine (and vice versa). Integration of DVD VIdeo and DVD video control options. | ||
|- | |- | ||
| {{Version |o |11.0}} | | {{Version |o |11.0}} | ||
Line 142: | Line 141: | ||
| Adobe | | Adobe | ||
| Apple, Windows | | Apple, Windows | ||
| | | First release after Macromedia got aquired by Adobe on April 18, 2005. Another full rewrite in order to guarantee complete integration of Unicode. Support for DirectX 9 and Flash 8. Re-intruction of the multi-user server and the multi-user Xtra. Native runtime support for Windows Vista a Apple Macintosh systems running on Intel CPUs. Creation of 'Universal Binaries'.<ref>Macromedia Director and Adobe Showave Player: FAQ (https://web.archive.org/web/20111106033940/http://www.adobe.com/products/director/special/crossproduct/faq.html#item-1-2)</ref> | ||
|- | |- | ||
| {{Version |o |11.5}} | | {{Version |o |11.5}} | ||
Line 149: | Line 148: | ||
| Adobe | | Adobe | ||
| Apple, Windows | | Apple, Windows | ||
| | | New sound engine with new realtime audio mixers and filters, support for 5.1 sound. New data type 'byteArray'. Support for 3D hardware-antialiasing Support for more video formats: H.264, MPEG-4, FLV, F4V and Full-HD. Support for streaming audio and video via RTMP. Audio and bitmap filters can now be applied on videos. Support for Mac OS X Leopard.<ref>Adobe Director version comparison chart (https://web.archive.org/web/20100531135641/https://www.adobe.com/products/director/upgrade/)</ref><ref name="features11.5.8">Top new features of Adobe Director 11.5.8 (http://help.adobe.com/en_US/Director/11.5/UsingScripting/WS2997349C-1010-4fe1-8A79-D2EA04B1AEF4.html)</ref> | ||
|- | |- | ||
| {{Version |o |11.5.8}} | | {{Version |o |11.5.8}} | ||
Line 156: | Line 155: | ||
| Adobe | | Adobe | ||
| Apple, Windows | | Apple, Windows | ||
| | | Enhanced 'Character Controller' capabilities for 3D models, clothing simulation, improvements to cross domain policies, improved 3D hardware anti-aliasing, improved settings for audio formats, support for movies created with Flash Player 10 and Action Script 3, Support for Flex/FlashBuilder, Shockwave is now compatible with 64-Bit Mac systems.<ref name="features11.5.8" /> | ||
|- | |- | ||
| {{Version |o |11.5.9}} | | {{Version |o |11.5.9}} | ||
Line 163: | Line 162: | ||
| Adobe | | Adobe | ||
| Apple, Windows | | Apple, Windows | ||
| Parallax mapping, | | Parallax mapping, cube mapping, normal mapping, 'Render to texture', Collada Import.<ref>New Director version (http://forums.adobe.com/thread/891493)</ref> | ||
|- | |- | ||
| {{Version |c |12.0}} | | {{Version |c |12.0}} | ||
Line 170: | Line 169: | ||
| Adobe | | Adobe | ||
| Apple, Windows | | Apple, Windows | ||
| | | For the first time, the macOS based development environment for Director allows publishing for iOS devices. Introduction of stereoscopy, new post-production effects, textures and shaders. Support for Flash 11.0.<ref>New features in Director 12 (http://helpx.adobe.com/de/director/using/whats-new-director-12.html)</ref> | ||
Last official version with sales ending on February 1, 2017. | |||
|} | |} | ||
== References == | |||
<references /> |
Latest revision as of 18:45, 7 April 2022
Legend:
Old version
Latest version
Version | Product Name | Date | Publisher | Development platforms | Remarks and functions |
---|---|---|---|---|---|
I | VideoWorks | 1985 | MacroMind | Apple | This product will evolve into the software called 'Director' at a later point in time. This version only allows using monochrome graphics. |
II | VideoWorks | 1987 | MacroMind | Apple | Multi-color graphics. Later: Extension to the product 'VideoWorks Interactive' which never got ready for distribution. Integration of a simple scripting language similar to BASIC. |
1.0 | Director | 1988 | MacroMind | Apple | The product 'VideoWorks Interactive Pro' is renamed to 'Director 1.0'. |
2.0 | Director | 1990 | MacroMind | Apple | John (JT) Thompson and Erik Neumann replaced the original 'Tiny BASIC' programming language (developed by Jamie Fenton) with 'Lingo'. |
3.0 | Director | 1991 | MacroMind | Apple | Introduction of 'XObjects': PlugIn model which allows extending the functionality of Director by third-party vendors. Finished products were able to run on the following platforms: Windows 3.1, OS/2, Personal IRIS, FM-TOWNS and 3DO. |
3.1.3 | Director | 1993 | Macromedia | Apple | Rebranding the company from MacroMind to Macromedia. Integration of Apple Quicktime. |
4.0 | Director | 1994 | Macromedia | Apple | Extension of Lingo with lists and 'Parent' script types. |
4.0.1 | Director | 1994 | Macromedia | Apple | PowerMac update. |
4.0.3 | Director | 1994 | Macromedia | Windows | First release of a development environment for Windows systems. |
4.0.4 | Director | 1994 | Macromedia | Apple, Windows | First common version for Apple and Windows. Last release of the development environment released on 18 floppy disks. In December 1995, Macromedia released the Shockwave plugin which allowed playback of Director movies in web browsers. The publishing module of Director is called 'Afterburner'. |
5.0 | Director | 1996 | Macromedia | Apple, Windows | Further development of XObjects and renaming to 'Xtra'. Introduction of a debugger with multiple sessions. 120 sprite channels. Intruction of MOA (Macromedia Open Architecture). |
6.0 | Director | 1997 | Macromedia | Apple, Windows | Complete integration of 'Afterburner'. Creating Shockwave files doesn't require an additional module anymore. Introduction of behaviours. |
6.5 | Director | 1998 | Macromedia | Apple, Windows | Update adressing issues with Quicktime 3. |
7.0 | Director | 1999 | Macromedia | Apple, Windows | Nearly full reprogramming of Director. Introduction of 1000 sprite channels, sprite rotation, embedded typesets, vector forms. The development environment's main innovation was the introduction of a new dot syntax and a multi-user server which even allowed online RPGs. |
8.0 | Director | 2000 | Macromedia | Apple, Windows | Introduction of Imaging Lingo, revision of the old sound engine and introduction of multi-user server 2.0. Improving overall stability. |
8.5 | Director | 2001 | Macromedia | Apple, Windows | Possibility to import Adobe Flash content (version 5). Introduction of a hardware accelerated 3D engine (Shockwave 3D). The multi-user server received an update to version 3.0. |
MX (9.0) | Director | 2002 | Macromedia | Apple, Windows | Finished products are compatible with macOS. It is now possible to import content created with Adobe Flash version 6.0. Deprecation of the multi-user server and multi-user Xtra. |
MX 2004 (10.0) | Director | 05.01.2004 | Macromedia | Apple, Windows | Introduction of ECMAScript, a programming language similar to Javascript as well as a new document object model (DOM). For the first time it is now possible to create runtimes for PC on a Mac machine (and vice versa). Integration of DVD VIdeo and DVD video control options. |
11.0 | Director | 25.03.2008 | Adobe | Apple, Windows | First release after Macromedia got aquired by Adobe on April 18, 2005. Another full rewrite in order to guarantee complete integration of Unicode. Support for DirectX 9 and Flash 8. Re-intruction of the multi-user server and the multi-user Xtra. Native runtime support for Windows Vista a Apple Macintosh systems running on Intel CPUs. Creation of 'Universal Binaries'.[1] |
11.5 | Director | 23.03.2009 | Adobe | Apple, Windows | New sound engine with new realtime audio mixers and filters, support for 5.1 sound. New data type 'byteArray'. Support for 3D hardware-antialiasing Support for more video formats: H.264, MPEG-4, FLV, F4V and Full-HD. Support for streaming audio and video via RTMP. Audio and bitmap filters can now be applied on videos. Support for Mac OS X Leopard.[2][3] |
11.5.8 | Director | 06.09.2010 | Adobe | Apple, Windows | Enhanced 'Character Controller' capabilities for 3D models, clothing simulation, improvements to cross domain policies, improved 3D hardware anti-aliasing, improved settings for audio formats, support for movies created with Flash Player 10 and Action Script 3, Support for Flex/FlashBuilder, Shockwave is now compatible with 64-Bit Mac systems.[3] |
11.5.9 | Director | 18.08.2011 | Adobe | Apple, Windows | Parallax mapping, cube mapping, normal mapping, 'Render to texture', Collada Import.[4] |
12.0 | Director | 11.02.2013 | Adobe | Apple, Windows | For the first time, the macOS based development environment for Director allows publishing for iOS devices. Introduction of stereoscopy, new post-production effects, textures and shaders. Support for Flash 11.0.[5]
|
References
- ↑ Macromedia Director and Adobe Showave Player: FAQ (https://web.archive.org/web/20111106033940/http://www.adobe.com/products/director/special/crossproduct/faq.html#item-1-2)
- ↑ Adobe Director version comparison chart (https://web.archive.org/web/20100531135641/https://www.adobe.com/products/director/upgrade/)
- ↑ 3.0 3.1 Top new features of Adobe Director 11.5.8 (http://help.adobe.com/en_US/Director/11.5/UsingScripting/WS2997349C-1010-4fe1-8A79-D2EA04B1AEF4.html)
- ↑ New Director version (http://forums.adobe.com/thread/891493)
- ↑ New features in Director 12 (http://helpx.adobe.com/de/director/using/whats-new-director-12.html)