Open main menu

Difference between revisions of "Driller"

10 bytes removed ,  08:49, 7 December 2022
m
Line 105: Line 105:
3. Leave the area and re-enter. The lights are on again. Saving and re-loading in that area will have the same effect.
3. Leave the area and re-enter. The lights are on again. Saving and re-loading in that area will have the same effect.


This issue is partially fixed in ScummVM.
This issue is fixed in ScummVM.


* No palette swap special effect is played when the player takes damage in Mitral. It is unclear if this is a bug or not, but the color used for the special effect in Mitral is invalid (21).  
* No palette swap special effect is played when the player takes damage in Mitral. It is unclear if this is a bug or not, but the color used for the special effect in Mitral is invalid (21).  
158

edits