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Difference between revisions of "Mdo.ini Information"

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===[General]===
===[General]===
* FullScreenOnly if the game only runs in Fullscreen (by default it is 1)
* FullScreenOnly if the game only runs in Fullscreen (by default it is 1).
* Product means what is the Name of your Game
* Product means what is the Name of your Game.
* Exec what Exe is the main Executable for running the Game similar to RechName in [Setup]
* Exec what Exe is the main Executable for running the Game similar to RechName in [Setup].
* SourceDirectory is always with . to stay in the root
* SourceDirectory is always with . to stay in the root.
* InstallDirectory because the mdo.ini uses . in always install to /coktel/PRODUCT
* InstallDirectory because the mdo.ini uses . in always install to /coktel/PRODUCT.
* Mac_InstallDirectory this is the same compared to InstallDirectory only for Macs (this will be for /coktel)
* Mac_InstallDirectory this is the same compared to InstallDirectory only for Macs (this will be for /coktel).
* Mac_InstallSubDirectory this is for the Subdirectory then the PRODUCT name (example /coktel/PRODUCT)
* Mac_InstallSubDirectory this is for the Subdirectory then the PRODUCT name (example /coktel/PRODUCT).
* Partner this is for BoosterCode (some games come included with that)
* Partner this is for BoosterCode (some games come included with that).
* partner2 Its shows the Question What is that? or in German Was ist das? (some games come included with that)
* partner2 Its shows the Question What is that? or in German Was ist das? (some games come included with that).
* PartnerExe its looking on the CD / Hard Drive for kacc.exe to run BoosterCode (some games come included with that)
* PartnerExe its looking on the CD / Hard Drive for kacc.exe to run BoosterCode (some games come included with that).
* PartnerExe2 its for loading up a html file that contains your Code to unlock a Bonus in different Games (some games come included with that)
* PartnerExe2 its for loading up a html file that contains your Code to unlock a Bonus in different Games (some games come included with that).
* Language this for the Engine to identify your Game Language
* Language this for the Engine to identify your Game Language.
* WindowName this to change the Name of the Game
* WindowName this to change the Name of the Game.
* Icon is for which File the Engine needs to looks to use this the Icon
* Icon is for which File the Engine needs to looks to use as the Icon.


===[MAC_PATH]===
===[MAC_PATH]===
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