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Difference between revisions of "Gob Scripts"

No change in size ,  17:42, 27 March 2023
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* o7_loadCursor is for loading the Cursor.
* o7_loadCursor is for loading the Cursor.
* o1_getObjAnimSize gets the right Obj Animation Size.
* o1_getObjAnimSize gets the right Obj Animation Size.
* o2_loadMapObjects is for loading the Objects of the Map (example in the Garden it loads the House as an object [Adibou2]).
* o2_loadMapObjects is for loading the Objects of the Map (example in the Garden it loads the House as an object (Adibou2)).
* o1_renewTimeInVars Renew the Time in the Var Functions.
* o1_renewTimeInVars Renew the Time in the Var Functions.
* o7_callFunction is for loading something for the Game up.
* o7_callFunction is for loading something for the Game up.
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