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Difference between revisions of "Gob Scripts"

636 bytes added ,  14:06, 29 March 2023
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* o2_readData is for reading Data from a File, in some cases from a .INF File.
* o2_readData is for reading Data from a File, in some cases from a .INF File.
* o2_openItk is for opening a specfic ITK File for the Game.
* o2_openItk is for opening a specfic ITK File for the Game.
* o2_playImd is for playing a IMD File.
* o5_getSystemCDSpeed is for getting the Information of the CD-Drive how fast it is.
* o5_getSystemRAM is for getting Information of how much RAM the PC have.
* o5_getSystemCPUSpeed to find out which CPU Speed / Clock the CPU has.
* o5_getSystemDrawSpeed is for maybe the Graphics Card or for ddraw.
* o5_totalSystemSpecs from this the Settings for the best Performance get grabbed for the Game.
* o5_loadSystemSpecs is for loading then the Game in the best possible Graphics.
* o1_strToLong is to jump to var8 & var32 variables.


===Geisha Functions===
===Geisha Functions===
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* o2_moveGoblin is for move Goblin.
* o2_moveGoblin is for move Goblin.
* o1_moveGoblin0 its for moving Goblin0 similar to o2_moveGoblin.
* o1_moveGoblin0 its for moving Goblin0 similar to o2_moveGoblin.
* o2_setGoblinState is for setting the current State in Gobliins.


===Fascination Functions===
===Fascination Functions===
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