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Thunderforge (talk | contribs) (→Add Text-to-Speech to more games: Adding mTropolis to the list of possible engines) |
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* Size: 175 or 350 hours, depending on the number of games | * Size: 175 or 350 hours, depending on the number of games | ||
ScummVM has Text-to-Speech functionality that we are using for the games that have no speech (or limited options for speech). | ScummVM has [https://en.wikipedia.org/wiki/Text-to-speech Text-to-Speech] (TTS) functionality that we are using for the games that have no speech (or limited options for speech). That improved usability of the games and obviously, their accessibility. | ||
So far, TTS | So far, TTS has been [[:Category:Engines Supporting Text-to-Speech|added to a number of engines]]. Additional engines where it could be potentially added include: [[ADL]], [[AGI]], [[Cine]], [[CruisE]], [[DM]] (?), [[Draci]], [[Dragons]] (?), EFH (?), [[Gob]], [[Hugo]], [[Immortal]] (later), [[Kult]] (?), [[Lab]] (?), [[MADE]], [[MM]], [[mTropolis]], [[Parallaction]], [[Prince]] (for non-Polish), [[SCUMM]], [[SLUDGE]], [[Startrek]] (?), [[Sword25]] (for languages other than English or German), [[TeenAgent]], [[Trecision]] (?), [[WAGE]] | ||
For each engine, the task varies from straightforward to a mid-complexity: | For each engine, the task varies from straightforward to a mid-complexity: | ||
# Identify routines that show text on screen | |||
# Potentially, clean up text from things like colors and fonts | |||
# Feed this text to TTS | |||
# Define GUI options for triggering the option | |||
== Infrastructure Tasks == | == Infrastructure Tasks == |