Difference between revisions of "King's Quest II"
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{{GameDescription| | {{GameDescription| | ||
name=King's Quest II: Romancing the Throne| | name=King's Quest II: Romancing the Throne| | ||
image=https://www.scummvm.org/data/screenshots/agi/kq2/kq2_dos_en_1_2.jpg| | |||
release=1985| | release=1985| | ||
alternateNames=KQ2| | alternateNames=KQ2| | ||
publisher=[[Sierra]]| | publisher=[[Sierra]]| | ||
developer=[[Sierra]]| | developer=[[Sierra]]| | ||
distributor=[[Sierra]]| | |||
platforms=MS-DOS, Mac, Apple II<br/>Apple IIGS, Amiga<br/>Atari ST, PCjr| | platforms=MS-DOS, Mac, Apple II<br/>Apple IIGS, Amiga<br/>Atari ST, PCjr| | ||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support=Since ScummVM 0.10.0 | resolution=320x200, 16 colors| | ||
support=Since ScummVM 0.10.0| | |||
purchase=[[Where to get the games#Sierra Games|Yes]] | |||
}} | }} | ||
'''King's Quest II: Romancing the Throne''' was the second game in the [[King's Quest series]]. The game follows King Graham, as the magical mirror of Daventry shows him a beautiful woman named Valanice, who has been imprisoned in an ivory tower. King Graham sets out on a new quest, as he sets out to rescue Valanice in the distant world of Kolyma. | '''King's Quest II: Romancing the Throne''' was the second game in the [[King's Quest series]]. The game follows King Graham, as the magical mirror of Daventry shows him a beautiful woman named Valanice, who has been imprisoned in an ivory tower. King Graham sets out on a new quest, as he sets out to rescue Valanice in the distant world of Kolyma. | ||
==Installation== | |||
===Required data files=== | |||
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation]. | |||
'''''All platforms''''' | |||
*<nowiki>*VOL.* (e.g. GRVOL.0, KQ4VOL.11, VOL.1)</nowiki> | |||
*OBJECT | |||
*<nowiki>*DIR* (e.g. PQDIR, MH2DIR, DMDIR, DIRS, LOGDIR, PICDIR, SNDDIR, VIEWDIR)</nowiki> | |||
*WORDS.TOK | |||
and if available | |||
*PAL.* | |||
'''''Apple IIGS''''' | |||
These files are needed to enable music playback | |||
*<nowiki>*.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)</nowiki> | |||
*SIERRASTANDARD | |||
==Controls== | |||
=== Predictive input dialog=== | |||
The Predictive Input Dialog is a ScummVM aid for running AGI engine games (which notoriously require command line input) on devices with limited keyboard support. | |||
For more information, see the [[AGI/Predictive Dialog]] wiki page. | |||
==External links== | ==External links== | ||
*[ | *[https://en.wikipedia.org/wiki/King%27s_Quest_II Wikipedia article on King's Quest II: Romancing the Throne] | ||
*[ | *[https://www.scummvm.org/screenshots/sierra/kq/ Screenshots (King's Quest series)] | ||
[[Category:Supported Games]] | |||
[[Category:AGI Games]] | [[Category:AGI Games]] |
Latest revision as of 09:11, 27 June 2023
King's Quest II: Romancing the Throne | ||
---|---|---|
First release | 1985 | |
Also known as | KQ2 | |
Developed by | Sierra | |
Published by | Sierra | |
Distributed by | Sierra | |
Platforms | MS-DOS, Mac, Apple II Apple IIGS, Amiga Atari ST, PCjr | |
Resolution | 320x200, 16 colors | |
Engine | AGI | |
Support | Since ScummVM 0.10.0 | |
Available for Purchase |
Yes |
King's Quest II: Romancing the Throne was the second game in the King's Quest series. The game follows King Graham, as the magical mirror of Daventry shows him a beautiful woman named Valanice, who has been imprisoned in an ivory tower. King Graham sets out on a new quest, as he sets out to rescue Valanice in the distant world of Kolyma.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
All platforms
- *VOL.* (e.g. GRVOL.0, KQ4VOL.11, VOL.1)
- OBJECT
- *DIR* (e.g. PQDIR, MH2DIR, DMDIR, DIRS, LOGDIR, PICDIR, SNDDIR, VIEWDIR)
- WORDS.TOK
and if available
- PAL.*
Apple IIGS
These files are needed to enable music playback
- *.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)
- SIERRASTANDARD
Controls
Predictive input dialog
The Predictive Input Dialog is a ScummVM aid for running AGI engine games (which notoriously require command line input) on devices with limited keyboard support.
For more information, see the AGI/Predictive Dialog wiki page.