Difference between revisions of "King's Quest II"

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{{GameDescription|
{{GameDescription|
name=King's Quest II: Romancing the Throne|
name=King's Quest II: Romancing the Throne|
        image=http://www.scummvm.org/screenshots/agi/kq/scummvm_3_3_7.jpg|
image=https://www.scummvm.org/data/screenshots/agi/kq2/kq2_dos_en_1_2.jpg|
release=1985|
release=1985|
alternateNames=KQ2|
alternateNames=KQ2|
publisher=[[Sierra]]|
publisher=[[Sierra]]|
developer=[[Sierra]]|
developer=[[Sierra]]|
        distributor=[[Sierra]]|
distributor=[[Sierra]]|
platforms=MS-DOS, Mac, Apple II<br/>Apple IIGS, Amiga<br/>Atari ST, PCjr|
platforms=MS-DOS, Mac, Apple II<br/>Apple IIGS, Amiga<br/>Atari ST, PCjr|
engine=[[AGI]]|
engine=[[AGI]]|
        resolution=320x200, 16 colors|
resolution=320x200, 16 colors|
support=Since ScummVM 0.10.0|
support=Since ScummVM 0.10.0|
purchase=[[Where to get the games#Sierra Games|Yes]]
purchase=[[Where to get the games#Sierra Games|Yes]]
}}
}}
'''King's Quest II: Romancing the Throne''' was the second game in the [[King's Quest series]].  The game follows King Graham, as the magical mirror of Daventry shows him a beautiful woman named Valanice, who has been imprisoned in an ivory tower.  King Graham sets out on a new quest, as he sets out to rescue Valanice in the distant world of Kolyma.
'''King's Quest II: Romancing the Throne''' was the second game in the [[King's Quest series]].  The game follows King Graham, as the magical mirror of Daventry shows him a beautiful woman named Valanice, who has been imprisoned in an ivory tower.  King Graham sets out on a new quest, as he sets out to rescue Valanice in the distant world of Kolyma.
==Installation==
===Required data files===
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation].


'''''All platforms'''''
*<nowiki>*VOL.* (e.g. GRVOL.0, KQ4VOL.11, VOL.1)</nowiki>
*OBJECT
*<nowiki>*DIR* (e.g. PQDIR, MH2DIR, DMDIR, DIRS, LOGDIR, PICDIR, SNDDIR, VIEWDIR)</nowiki>
*WORDS.TOK
and if available
*PAL.*
'''''Apple IIGS'''''
These files are needed to enable music playback
*<nowiki>*.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)</nowiki>
*SIERRASTANDARD
==Controls==
=== Predictive input dialog===
The Predictive Input Dialog is a ScummVM aid for running AGI engine games (which notoriously require command line input) on devices with limited keyboard support.
For more information, see the [[AGI/Predictive Dialog]] wiki page.
==External links==
==External links==
*[http://en.wikipedia.org/wiki/King%27s_Quest_II:_Romancing_the_Throne Wikipedia article on King's Quest II: Romancing the Throne]
*[https://en.wikipedia.org/wiki/King%27s_Quest_II Wikipedia article on King's Quest II: Romancing the Throne]
*[http://www.scummvm.org/screenshots.php?cat1=3&cat2=3 Screenshots]
*[https://www.scummvm.org/screenshots/sierra/kq/ Screenshots (King's Quest series)]


[[Category:Supported Games]]
[[Category:Supported Games]]
[[Category:AGI Games]]
[[Category:AGI Games]]

Latest revision as of 09:11, 27 June 2023

King's Quest II: Romancing the Throne
kq2_dos_en_1_2.jpg
First release 1985
Also known as KQ2
Developed by Sierra
Published by Sierra
Distributed by Sierra
Platforms MS-DOS, Mac, Apple II
Apple IIGS, Amiga
Atari ST, PCjr
Resolution 320x200, 16 colors
Engine AGI
Support Since ScummVM 0.10.0
Available for
Purchase
Yes

King's Quest II: Romancing the Throne was the second game in the King's Quest series. The game follows King Graham, as the magical mirror of Daventry shows him a beautiful woman named Valanice, who has been imprisoned in an ivory tower. King Graham sets out on a new quest, as he sets out to rescue Valanice in the distant world of Kolyma.

Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.

All platforms

  • *VOL.* (e.g. GRVOL.0, KQ4VOL.11, VOL.1)
  • OBJECT
  • *DIR* (e.g. PQDIR, MH2DIR, DMDIR, DIRS, LOGDIR, PICDIR, SNDDIR, VIEWDIR)
  • WORDS.TOK

and if available

  • PAL.*

Apple IIGS

These files are needed to enable music playback

  • *.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)
  • SIERRASTANDARD


Controls

Predictive input dialog

The Predictive Input Dialog is a ScummVM aid for running AGI engine games (which notoriously require command line input) on devices with limited keyboard support.

For more information, see the AGI/Predictive Dialog wiki page.

External links