Difference between revisions of "Sam & Max Hit the Road"

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{{GameDescription|
{{GameDescription|
name=Sam & Max Hit the Road|
name=Sam & Max Hit the Road|
         image=http://www.scummvm.org/screenshots/scummvm_0_7_2.jpg|
         image=https://www.scummvm.org/data/screenshots/scumm/samnmax/samnmax_dos_en_1_6.jpg|
release=1993|
release=1993|
alternateNames=Sam and Max, Hit the Road,<br> Sam & Max, SNM|
alternateNames=Sam and Max, Hit the Road,<br> Sam & Max, SNM|
publisher=[[LucasArts]]|
publisher=[[LucasArts]]|
developer=[[LucasArts]]|
developer=[[LucasArts]], [[Disney]]|
platforms=DOS, Macintosh|
        distributor=[[Activision]]|
platforms=DOS, Macintosh, Windows|
engine=[[SCUMM]]|
engine=[[SCUMM]]|
support=Since ScummVM 0.2.0
support=Since ScummVM 0.2.0|
purchase=[[Where to get the games#LucasArts Games|Yes]]|
        resolution=320x200, 256 colors
}}
}}
'''Sam & Max Hit the Road''' was the ninth game to use the [[SCUMM]] scripting language.  The game first follows the crime fighting duo, a dog named Sam and a lagomorph named Max, as they recover a bigfoot who was stolen from a carnival.  Later, the game follows the characters as they uncover an ancient spell to restore the Earth to it's original state.
'''Sam & Max Hit the Road''' was the ninth game to use the [[SCUMM]] scripting language.  The game first follows the crime fighting duo, a dog named Sam and a lagomorph named Max, as they recover a bigfoot who was stolen from a carnival.  Later, the game follows the characters as they uncover an ancient spell to restore the Earth to it's original state.


== Miscellaneous ==
==Game Variants==
A list of [[Boot_Params#Sam_.26_Max_Hit_the_Road|boot params]] is available for this game.
The CD versions were "talkie versions" and included speech for each of the lines of text said by the characters in the game.
 
==Installation==
===Required data files===
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation].
 
'''''Macintosh CD'''''
 
* Sam & Max Data
 
'''''Macintosh Demo'''''
 
* Sam & Max Demo Data
 
'''''PC Floppy'''''
 
* MONSTER.SOU
* SAMNMAX.SM0
* SAMNMAX.SM1
 
'''''PC CD'''''
 
* MONSTER.SOU
* SAMNMAX.000
* SAMNMAX.001
 
'''''PC Demo'''''
 
* samdemo.000
* samdemo.001
 
==Default controls==
To change these controls, use the Keymaps tab in the global or game-specific settings. For more information, see the [https://docs.scummvm.org/en/latest/settings/keymaps.html user documentation]
{| class="wikitable"
!Hotkey
!Description
|-
|<code>Ctrl</code> + <code>0</code>-<code>9</code>
|Loads saved game
|-
|<code>Alt</code> + <code>0</code>-<code>9</code>
|Saves game
|-
|<code>Crtl</code> + <code>Alt</code> + <code>d</code>
|Starts the debugger
|-
|<code>Crtl</code> + <code>f</code>
|Toggles fast mode on/off
|-
|<code>Crtl</code> + <code>g</code>
|Toggles really REALLY fast mode on/off
|-
|<code>Crtl</code> + <code>t</code>
|Switches between 'Speech only', 'Speech and Subtitles' and 'Subtitles only'
|-
|Tilde <code>~</code>
|Shows/hides the debugging console
|-
|<code>[</code> and <code>]</code>
|Changes music volume down/up
|-
|<code>-</code> and <code>+</code>
|Changes text speed slower/faster
|-
|<code>F5</code>
|Displays the save/load window
|-
|<code>Alt</code> + <code>F5</code>
|Displays the original save/load window, if the game has one.
|-
|Space
|Pauses
|-
|Period <code>.</code>
|Skips current line of text in some games
|-
|<code>Enter</code>
|Simulates left mouse button click
|-
|<code>Tab</code>
|Simulates right mouse button click
|}
==Boot Params==
For more information on using boot params, see the [[Boot Params]] wiki page.
 
Target: samnmax.
{| class="wikitable"
!Param
!Description
|-
|101
|office
|-
|211
|carnival
|-
|212
|carnival
|-
|221
|tunnel of love
|-
|222
|tunnel of love
|-
|223
|doug the moleman
|-
|233
|hall of oddities
|-
|301
|world of fish
|-
|402
|mystery vortex magnets
|-
|403
|mystery vortex
|-
|404
|mystery vortex
|-
|405
|Shuv-Oohl
|-
|408
|???
|-
|409
|mystery vortex
|-
|501
|worlds largest ball of twine
|-
|503
|inside fish head at ball of twine
|-
|515
|binoculars at ball of twine
|-
|516
|binoculars at ball of twine
|-
|517
|binoculars at ball of twine
|-
|518
|binoculars at ball of twine
|-
|600
|gator golf
|-
|650
|gator golf
|-
|651
|gator golf
|-
|652
|gator golf
|-
|701
|snuckey's
|-
|711
|snuckey's
|-
|911
|frog rock
|-
|1001
|outside bumpusville
|-
|1002
|outside bumpusville
|-
|1050
|bumpusville, conroy's hairpiece
|-
|1107
|outside savage jungle inn
|-
|1113
|savage jungle inn, freezer
|-
|1150
|savage jungle inn, pool
|-
|1199
|outside savage jungle inn
|-
|1210
|dino bungee national memorial
|-
|1290
|end sequence
|-
|1301
|celebrity vegetable musuem
|-
|1400
|savage jungle inn, totem poles
|-
|1410
|savage jungle inn, pool
|-
|1420
|end sequence
|-
|1425
|???
|-
|1430
|credits
|-
|1501
|car bomb
|-
|1502
|wax me
|-
|1503
|highway racing
|-
|1505
|???
|-
|1506
|dress up
|-
|2000
|intro
|}
 
==Resources==
*[[SCUMM/Game_Enhancements#Sam_.26_Max_Hit_the_Road|Game-specific enhancements]]


==External links==
==External links==
*[http://en.wikipedia.org/wiki/Sam_%26_Max_Hit_the_Road Wikipedia article on Sam & Max Hit the Road]
*[https://en.wikipedia.org/wiki/Sam_%26_Max_Hit_the_Road Wikipedia article on {{PAGENAME}}]
*[http://www.scummvm.org/screenshots.php?cat1=0&cat2=7&view=-1 Screenshots]
*[https://www.mobygames.com/game/745/sam-max-hit-the-road/ MobyGames entry on {{PAGENAME}}]
*[https://www.scummvm.org/screenshots/lucasarts/scumm:samnmax/ Screenshots]


[[Category:Supported Games]]
[[Category:SCUMM Games]]
[[Category:SCUMM Games]]

Latest revision as of 18:49, 28 June 2023

Sam & Max Hit the Road
samnmax_dos_en_1_6.jpg
First release 1993
Also known as Sam and Max, Hit the Road,
Sam & Max, SNM
Developed by LucasArts, Disney
Published by LucasArts
Distributed by Activision
Platforms DOS, Macintosh, Windows
Resolution 320x200, 256 colors
Engine SCUMM
Support Since ScummVM 0.2.0
Available for
Purchase
Yes

Sam & Max Hit the Road was the ninth game to use the SCUMM scripting language. The game first follows the crime fighting duo, a dog named Sam and a lagomorph named Max, as they recover a bigfoot who was stolen from a carnival. Later, the game follows the characters as they uncover an ancient spell to restore the Earth to it's original state.

Game Variants

The CD versions were "talkie versions" and included speech for each of the lines of text said by the characters in the game.

Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.

Macintosh CD

  • Sam & Max Data

Macintosh Demo

  • Sam & Max Demo Data

PC Floppy

  • MONSTER.SOU
  • SAMNMAX.SM0
  • SAMNMAX.SM1

PC CD

  • MONSTER.SOU
  • SAMNMAX.000
  • SAMNMAX.001

PC Demo

  • samdemo.000
  • samdemo.001

Default controls

To change these controls, use the Keymaps tab in the global or game-specific settings. For more information, see the user documentation

Hotkey Description
Ctrl + 0-9 Loads saved game
Alt + 0-9 Saves game
Crtl + Alt + d Starts the debugger
Crtl + f Toggles fast mode on/off
Crtl + g Toggles really REALLY fast mode on/off
Crtl + t Switches between 'Speech only', 'Speech and Subtitles' and 'Subtitles only'
Tilde ~ Shows/hides the debugging console
[ and ] Changes music volume down/up
- and + Changes text speed slower/faster
F5 Displays the save/load window
Alt + F5 Displays the original save/load window, if the game has one.
Space Pauses
Period . Skips current line of text in some games
Enter Simulates left mouse button click
Tab Simulates right mouse button click

Boot Params

For more information on using boot params, see the Boot Params wiki page.

Target: samnmax.

Param Description
101 office
211 carnival
212 carnival
221 tunnel of love
222 tunnel of love
223 doug the moleman
233 hall of oddities
301 world of fish
402 mystery vortex magnets
403 mystery vortex
404 mystery vortex
405 Shuv-Oohl
408 ???
409 mystery vortex
501 worlds largest ball of twine
503 inside fish head at ball of twine
515 binoculars at ball of twine
516 binoculars at ball of twine
517 binoculars at ball of twine
518 binoculars at ball of twine
600 gator golf
650 gator golf
651 gator golf
652 gator golf
701 snuckey's
711 snuckey's
911 frog rock
1001 outside bumpusville
1002 outside bumpusville
1050 bumpusville, conroy's hairpiece
1107 outside savage jungle inn
1113 savage jungle inn, freezer
1150 savage jungle inn, pool
1199 outside savage jungle inn
1210 dino bungee national memorial
1290 end sequence
1301 celebrity vegetable musuem
1400 savage jungle inn, totem poles
1410 savage jungle inn, pool
1420 end sequence
1425 ???
1430 credits
1501 car bomb
1502 wax me
1503 highway racing
1505 ???
1506 dress up
2000 intro

Resources

External links