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CrystalBen (talk | contribs) m (adding extraction method for CBF) |
CrystalBen (talk | contribs) m (→Components) |
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(4 intermediate revisions by the same user not shown) | |||
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==Components== | ==Components== | ||
* DirectX 7 | * DirectX 7 | ||
* Indeo 3.1 | |||
==0.8 Beta== | ==0.8 Beta== | ||
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* typ_Lobj::Last_diff() | * typ_Lobj::Last_diff() | ||
* typ_Lobj::GetValidStep() | * typ_Lobj::GetValidStep() | ||
* NTG_obj_add() | |||
* check_wrong_faces_world() | |||
* Robj_build_data_anim() | |||
==HEATnet== | ==HEATnet== | ||
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==CBF Files== | ==CBF Files== | ||
* CBF's archives can be extracted with Dragon UnPacker | * CBF's archives can be extracted with Dragon UnPacker | ||
==Debug Infos== | |||
* soundtype[%d].name[0]==0 | |||
* calculate_sound d>0 | |||
* calculate_sound d<-10000 |
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