Difference between revisions of "Ultima VIII: Pagan"
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name=Ultima VIII: Pagan| | name=Ultima VIII: Pagan| | ||
release=1994| | release=1994| | ||
image=https://www.scummvm.org/data/screenshots/ultima/ultima8/ultima8_dos_en_2_1.jpg| | |||
alternateNames=Ultima VIII| | alternateNames=Ultima VIII| | ||
developer=[[Origin Systems]]| | developer=[[Origin Systems]]| | ||
Line 9: | Line 10: | ||
resolution=320x200, 256 colors| | resolution=320x200, 256 colors| | ||
engine=[[Ultima]]| | engine=[[Ultima]]| | ||
support= | support=Since ScummVM 2.2.0| | ||
purchase=[[Where to get the games#Other Games|Yes]]| | purchase=[[Where to get the games#Other Games|Yes]]| | ||
}} | }} | ||
'''Ultima VIII: Pagan''' was a game in the [[Ultima series]] of role-playing games. After the defeat of Batlin on Serpent Isle, the Guardian banishes the Avatar to Pagan, a world that is in eternal twilight. The magic system of Pagan is entirely different from that of Britannia, so the Avatar must learn the elemental magic of the Titans, which allows the Avatar to produce thunderstorms, hurricanes, earthquakes, and meteor showers. After mastering them all, the Avatar can travel to the Ethereal Plane to defeat the Titans and construct a gate to return home to Britannia. | '''Ultima VIII: Pagan''' was a game in the [[Ultima series]] of role-playing games. After the defeat of Batlin on Serpent Isle, the Guardian banishes the Avatar to Pagan, a world that is in eternal twilight. The magic system of Pagan is entirely different from that of Britannia, so the Avatar must learn the elemental magic of the Titans, which allows the Avatar to produce thunderstorms, hurricanes, earthquakes, and meteor showers. After mastering them all, the Avatar can travel to the Ethereal Plane to defeat the Titans and construct a gate to return home to Britannia. | ||
==Installation== | |||
===Required data files=== | |||
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation]. | |||
* GAMEDAT folder | |||
* STATIC folder | |||
* SOUND folder | |||
* USECODE folder | |||
*SAVEGAME folder (only the u8save.000 file is needed) | |||
''Note: Some distributions do not initially contain the GAMEDAT or SAVEGAME folder files. For these you may need to run the game or installer first.'' | |||
==Configuration== | |||
Beyond the options provided in the UI, these settings can be configured in the ScummVM INI file. | |||
'''Beware these settings may break the game if set to non-default values''' (eg, setting a large screen size can trigger events at unusual times and break the game scripts) | |||
{| border="1" cellpadding="2" width=100% | |||
|- style="background:silver" | |||
|Setting||Default||Description | |||
|- | |||
|height||200||Screen height, in px | |||
|- | |||
|width||320||Screen width, in px | |||
|- | |||
|bpp||16||Bits per pixel of rendering | |||
|- | |||
|footsteps||true||Enable footstep sounds | |||
|- | |||
|font_antialiasing||true||Enable font anti-aliasing for ttf fonts | |||
|- | |||
|font_override||false||Enable overriding fonts | |||
|- | |||
|frameSkip||false||Allow skipping frames to meet timing expectations (30fps) | |||
|- | |||
|frameLimit||true||Limit the number of frames per second | |||
|- | |||
|interpolate||true||Interpolate the position of things between frames to allow smoother animation ( | |||
|- | |||
|subtitles||true||Enable subtitles for speech | |||
|- | |||
|endgame||false||Enable "end game" menu item (enabled after game completed) | |||
|- | |||
|quotes||false||Enable "quotes" menu item (enabled after game completed or credits watched to end) | |||
|- | |||
|targetedjump||true||Enable targeted jump movements, aka the "post patch" behaviour | |||
|- | |||
|talkspeed||24||Set speed of talking | |||
|- | |||
|speech_mute||false||Set true to disable speech | |||
|- | |||
|} | |||
==External links== | ==External links== | ||
*[https://en.wikipedia.org/wiki/Ultima_VIII:_Pagan Wikipedia article on Ultima VIII: Pagan] | *[https://en.wikipedia.org/wiki/Ultima_VIII:_Pagan Wikipedia article on Ultima VIII: Pagan] | ||
*[https://www.mobygames.com/game/ultima-viii | *[https://www.mobygames.com/game/pagan-ultima-viii MobyGames article on Ultima VIII: Pagan] | ||
[[Category:Ultima Games]] | [[Category:Ultima Games]] | ||
[[Category: | [[Category:Supported Games]] |
Latest revision as of 18:55, 30 December 2023
Ultima VIII: Pagan | ||
---|---|---|
First release | 1994 | |
Also known as | Ultima VIII | |
Developed by | Origin Systems | |
Published by | Electronic Arts | |
Distributed by | Electronic Arts | |
Platforms | DOS, PC-9801 | |
Resolution | 320x200, 256 colors | |
Engine | Ultima | |
Support | Since ScummVM 2.2.0 | |
Available for Purchase |
Yes |
Ultima VIII: Pagan was a game in the Ultima series of role-playing games. After the defeat of Batlin on Serpent Isle, the Guardian banishes the Avatar to Pagan, a world that is in eternal twilight. The magic system of Pagan is entirely different from that of Britannia, so the Avatar must learn the elemental magic of the Titans, which allows the Avatar to produce thunderstorms, hurricanes, earthquakes, and meteor showers. After mastering them all, the Avatar can travel to the Ethereal Plane to defeat the Titans and construct a gate to return home to Britannia.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
- GAMEDAT folder
- STATIC folder
- SOUND folder
- USECODE folder
- SAVEGAME folder (only the u8save.000 file is needed)
Note: Some distributions do not initially contain the GAMEDAT or SAVEGAME folder files. For these you may need to run the game or installer first.
Configuration
Beyond the options provided in the UI, these settings can be configured in the ScummVM INI file.
Beware these settings may break the game if set to non-default values (eg, setting a large screen size can trigger events at unusual times and break the game scripts)
Setting | Default | Description |
height | 200 | Screen height, in px |
width | 320 | Screen width, in px |
bpp | 16 | Bits per pixel of rendering |
footsteps | true | Enable footstep sounds |
font_antialiasing | true | Enable font anti-aliasing for ttf fonts |
font_override | false | Enable overriding fonts |
frameSkip | false | Allow skipping frames to meet timing expectations (30fps) |
frameLimit | true | Limit the number of frames per second |
interpolate | true | Interpolate the position of things between frames to allow smoother animation ( |
subtitles | true | Enable subtitles for speech |
endgame | false | Enable "end game" menu item (enabled after game completed) |
quotes | false | Enable "quotes" menu item (enabled after game completed or credits watched to end) |
targetedjump | true | Enable targeted jump movements, aka the "post patch" behaviour |
talkspeed | 24 | Set speed of talking |
speech_mute | false | Set true to disable speech |