Difference between revisions of "Project Doom"
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platforms=Windows| | platforms=Windows| | ||
engine=[[Wintermute]]| | engine=[[Wintermute]]| | ||
support=Not supported. | support=Not officially supported.<br />Engine included in ScummVM since 1.7.0| | ||
purchase=[http://web.archive.org/web/20130403003231/http://res.dead-code.org/doku.php/games:start Free from WME Resource<br />Center (archive)] | purchase=[http://web.archive.org/web/20130403003231/http://res.dead-code.org/doku.php/games:start Free from WME Resource<br />Center (archive)] | ||
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Latest revision as of 22:12, 21 February 2024
Project: Doom | ||
---|---|---|
No Screenshot Available | ||
First release | 2009 | |
Also known as | ProjectDoom | |
Developed by | Martin Silve, Victor Dahlqvist | |
Published by | Blekinge Institute of Technology | |
Distributed by | Dead Code | |
Platforms | Windows | |
Resolution | (unknown) | |
Engine | Wintermute | |
Support | Not officially supported. Engine included in ScummVM since 1.7.0 | |
Available for Purchase |
Free from WME Resource Center (archive) |
Project: Doom is an adventure game that follows the super villain Dr. Terror, who plans to threaten the world so that he may take control.
As he sets out to gather components for his Doomsday device, however, things don't go as planned.
This game was created as a school project and only a beta version is available.