Difference between revisions of "Atlas"
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==Components== | ==Components== | ||
* SmartHeap (3.01, 3.10) | * SmartHeap (3.01, 3.10) | ||
* Smacker (1.26) | |||
* Miles Sound System (5.0p) |
Revision as of 16:22, 26 April 2024
- Atlas is developed by Knowledge Adventure was developed in 1994. Atlas is a Game Engine, it is also used as an Extension for some Games (not as the main Engine).
Games using this Engine
- Math Blaster Ages 6-9
Booster Code
- Booster Code was a program in that you can insert a code (The Code can be found in the Manual of your Game) and that unlocks a bonus level or something special else inside the Game.
- Booster Code needs a 8-digit Code.
- Version: 5.63c
- Internal Name: Atlas
- KACC.BAP contains the Text for Booster Code.
KACC.INI
- [kacc]
- DefaultBap this is for choosing the default Bap that is used for KACC.EXE (Booster Code) by default it is KACC.BAP.
- EnumMonitors is currently unknown.
- ;DisplayDepth this is for setting the Display Depth (by default it is 16)
- ;DisplayWidth this sets the Display Width for the Window (by default it is 640)
- ;DisplayHeight this is setting the Height for the Display (at default it is 480)
- ;DesiredDepth this is doing the same like as Display Depth.
- ;DesiredWidth same to Display Width.
- ;DesiredHeight is doing the same like as DisplayHeight
- [Extensions]
- FileIO this is for using the DLL for FileIO (AtFIO32.dll)
- Sound this is handling Sound (AtMss32.dll)
- [Sound]
- PlayBits this is for how much Bits shoule be played. (by default it is 16)
Atlas File I/O Extension
- Atlas File I/O Extension is handled in AtFIO32.DLL
- Version: 5.0
Atlas Messaging Subsystem
- Atlas Messaging Subsystem is handled by AtMsg32.DLL
- Internal Name: DaMessag
- Version: 5.0
Versions
- 3.0
- 3.37
- 5.0 (Released in 2000)
- 5.55n
Components
- SmartHeap (3.01, 3.10)
- Smacker (1.26)
- Miles Sound System (5.0p)