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CrystalBen (talk | contribs) m (add Adibou 1 bug solution/workaround) |
CrystalBen (talk | contribs) m (add as ToDo to add support for OBC) |
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== Bugs, glitches and | == Bugs, glitches and ToDo's == | ||
=== Script bugs === | === Script bugs === | ||
* Bargon Attack: Graphical glitch when loading a save made on the Bargon bridge after transforming self (the original actor appears as well). | * Bargon Attack: Graphical glitch when loading a save made on the Bargon bridge after transforming self (the original actor appears as well). | ||
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* Ween: Wrong speaker sound when putting away items on some machines. | * Ween: Wrong speaker sound when putting away items on some machines. | ||
* Fascination: The duration of short sounds is sometimes incorrect. The most obvious problem is the sound of the keys of the phone: the sound is not played for each key (first room). This may be similar to the Ween sound issue. | * Fascination: The duration of short sounds is sometimes incorrect. The most obvious problem is the sound of the keys of the phone: the sound is not played for each key (first room). This may be similar to the Ween sound issue. | ||
== Engine-specific tasks == | |||
* Add OBC Support (OBC is the new Script system which used in DEV7) | |||
== File-specific tasks == | == File-specific tasks == | ||
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== Game-specific tasks == | == Game-specific tasks == | ||
=== Adi 2 === | |||
* Add missing opcodes. | |||
* Add support for Applications. | |||
=== Adi 4 === | |||
* Add missing opcodes. | |||
* Add support for Applications. (Geographie kind of works, compared to the main Environment itself) | |||
=== Adibou 1 === | === Adibou 1 === | ||
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*** ~1sec white glitch in video as Adda escapes from warehouse. | *** ~1sec white glitch in video as Adda escapes from warehouse. | ||
*** Large red/orange glitch in Inspector Van Dell video shown after Max complete Pool Hall entry ("sn6"). | *** Large red/orange glitch in Inspector Van Dell video shown after Max complete Pool Hall entry ("sn6"). | ||
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