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CrystalBen (talk | contribs) m (add Adi 4) |
CrystalBen (talk | contribs) m (surface.cpp todo add support for picture formats) |
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== Bugs, glitches and | == Bugs, glitches and ToDo's == | ||
=== Script bugs === | === Script bugs === | ||
* Bargon Attack: Graphical glitch when loading a save made on the Bargon bridge after transforming self (the original actor appears as well). | * Bargon Attack: Graphical glitch when loading a save made on the Bargon bridge after transforming self (the original actor appears as well). | ||
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* Ween: Wrong speaker sound when putting away items on some machines. | * Ween: Wrong speaker sound when putting away items on some machines. | ||
* Fascination: The duration of short sounds is sometimes incorrect. The most obvious problem is the sound of the keys of the phone: the sound is not played for each key (first room). This may be similar to the Ween sound issue. | * Fascination: The duration of short sounds is sometimes incorrect. The most obvious problem is the sound of the keys of the phone: the sound is not played for each key (first room). This may be similar to the Ween sound issue. | ||
== Engine-specific tasks == | |||
* Add OBC Support (OBC is the new Script system which used in DEV7) | |||
== File-specific tasks == | == File-specific tasks == | ||
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=== music.cpp === | === music.cpp === | ||
* Gobliiins Mac: musmac1.adl isn't played correctly at all. | * Gobliiins Mac: musmac1.adl isn't played correctly at all. | ||
=== surface.cpp === | |||
* implement loading of various Picture formats (JPEG,BMP,BRC) | |||
== Game-specific tasks == | == Game-specific tasks == | ||
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* Space shooter is hard-coded there, too. | * Space shooter is hard-coded there, too. | ||
* The game currently loops strangely, thanks to the faked shooter return code. | * The game currently loops strangely, thanks to the faked shooter return code. | ||
* Make the Segmented VMD resources working | |||
=== Urban Runner === | === Urban Runner === | ||
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*** ~1sec white glitch in video as Adda escapes from warehouse. | *** ~1sec white glitch in video as Adda escapes from warehouse. | ||
*** Large red/orange glitch in Inspector Van Dell video shown after Max complete Pool Hall entry ("sn6"). | *** Large red/orange glitch in Inspector Van Dell video shown after Max complete Pool Hall entry ("sn6"). | ||
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