Difference between revisions of "AGI/TODO"

From ScummVM :: Wiki
< AGI
Jump to navigation Jump to search
(list.h has been replaced)
(keyboardless input is done)
Line 9: Line 9:


== Future ==
== Future ==
=== GBAGI features ===
* Keyboardless input
** Consider using our GUI for that instead of drawing own widgets
=== From Sarien Bugs and requests ===
=== From Sarien Bugs and requests ===
* AGI256, Agi256-2 support (which games use them?)
* AGI256, Agi256-2 support (which games use them?)

Revision as of 16:47, 18 November 2006

Main ToDo items

Features

  • Save/load management
  • Objectify
  • Make Hi-res mode switchable. Probably add yet another command line parameter?
  • Better compatibility. NAGI is known to be more stable

Future

From Sarien Bugs and requests

  • AGI256, Agi256-2 support (which games use them?)
  • Amiga-style menus (?) See this screenshot
  • Hercules mode (?)
  • Mac mono mode (?)
  • Finish Apple IIgs music support
  • PC Speaker music

NAGI features

First thing to consider is that NAGI has X11 license.

  • Hercules fonts (suggestion is at Sarien FR)
  • Generic AGI version detector
  • Check Tandy emulator
  • Apple II palette