Difference between revisions of "Mdo.ini Information"

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* MinBitsPerPel currently unknown please edit if you have some information about that
* MinBitsPerPel currently unknown please edit if you have some information about that
* Mouse if the Game requires a Mouse to properly play it (by default it is on Yes
* Mouse if the Game requires a Mouse to properly play it (by default it is on Yes
* MinSoundCardBits Which Bit is required to run the Game. (some Games are requires more Bits it depends on your Game)
* MinSoundCardBits Which Bit is required to run the Game. (some Games are requires more bits it depends on your Game)
* DiskSpaceReq How much Disk Space is required (it depends on your Game)
* DiskSpaceReq How much Disk Space is required (it depends on your Game)


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* partner2 Its shows the Question What is that? or in German Was ist das? (some games come included with that).
* partner2 Its shows the Question What is that? or in German Was ist das? (some games come included with that).
* PartnerExe its looking on the CD / Hard Drive for kacc.exe to run BoosterCode (some games come included with that).
* PartnerExe its looking on the CD / Hard Drive for kacc.exe to run BoosterCode (some games come included with that).
* PartnerExe2 its for loading up a html file that contains your Code to unlock a Bonus in different Games (some games come included with that).
* PartnerExe2 its for loading up a html file that contains your Code to unlock a Bonus in different Games (some Games come included with that).
* Language this for the Engine to identify your Game Language.
* Language this for the Engine to identify your Game Language.
* WindowName this displays the Name when they are running in Windowed Mode.
* WindowName this displays the Name when they are running in Windowed Mode.
* Icon is for which File the Engine needs to looks to use as the Icon.
* Icon is for which File the Engine needs to looks to use as the Icon.
===[Option]===
* Break If Break is added the game always started in windowed mode.
* Trace decides to being doing tracing at all.
* TraceFile Decides if the Trace window writes to Trace.txt or not.
* TraceWindow decides if the the Window for the tracing should be shown or not.


===[MAC_PATH]===
===[MAC_PATH]===
* path_test is looking for the Folder path_test i dont know for what this is needed (not in every mdo.ini included)
* path_test is looking for the Folder path_test i dont know for what this is needed (not in every mdo.ini included)
* UpdatePath is looking for the Update Folder this is included on some Adiboo3 / Adibou3 / Addy5 / Adi5 Games (This Folder exists on the Adiboo3 Demo Disc) (not in every mdo.ini included)
* UpdatePath is looking for the Update Folder this is included on some Adiboo3 / Adibou3 / Addy5 / Adi5 Games (This Folder exists on the Adiboo3 Demo Disc) (not in every mdo.ini included)
* Demo is looking for the Demo Folder this included in the Adiboo3 & Adibou3 Demo Games (not in every mdo.ini included)


===[PC_PATH]===
===[PC_PATH]===
* path_test is looking for the Folder path_test i dont know for what this is needed (not in every mdo.ini included)
* path_test is looking for the Folder path_test i dont know for what this is needed (not in every mdo.ini included)
* UpdatePath is looking for the Update Folder this is included on some Adiboo3 / Adibou3 / Addy5 / Adi5 Games (This Folder exists on the Adiboo3 Demo Disc) (not in every mdo.ini included)
* UpdatePath is looking for the Update Folder this is included on some Adiboo3 / Adibou3 / Addy5 / Adi5 Games (This Folder exists on the Adiboo3 Demo Disc) (not in every mdo.ini included)
* Demo is looking for the Demo Folder this included in the Adiboo3 & Adibou3 Demo Games (not in every mdo.ini included)
* Path0 is for <ME> (example set Path0 to Path0 = Example the Folder Example must be in the same Directory as mdo.ini)
===[PC]===
* AltF4 if you can exit the Game via ALT+F4 (by default set to 1)
* Full is for fullscreen (by default it is set to 0)


===[Messages]===
===[Messages]===
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* resx stands for which resolution the game uses by default it is 800
* resx stands for which resolution the game uses by default it is 800
* resy stands for which resolution the game uses by default it is 640
* resy stands for which resolution the game uses by default it is 640
* VideoMode (by default it is set to 2)
* useDirectX if DEV7 allows to use for the Game DirectX or not. (by default it is set to Yes)


===[adibou2]===
===[adibou2]===
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===[Option]===
===[Option]===
* gestionCD (its by default 1)
* gestionCD (its by default 1)
* SERVER to which Server the Game connects (maybe it was for debugging purposes back then) (by default is it NOSERVER) (in Addy4 its connect to SERVER421)
* SERVER to which Server the Game connects (maybe it was for debugging purposes back then) (by default is it NOSERVER) (in Adi4 its wants connect to SERVER421)
* Adiscape (by default it is Webster)
* Debug is for activating the Debug Menu (only DEV6 games.)
* Trace for enabling the Trace window.

Latest revision as of 08:23, 27 October 2024

[start]

  • stk= means which .STK is entered there will be used to start the game and look for an specfic .OBC
  • obc= it uses that obc file that is in the .stk file.

[Setup]

  • RechName is meaning which is the main Exe for start the Game up.
  • RechVer is the Version for (as a example for Adibou2 it can be looks like 212 or 213) it depends on your game and your Version

[Configuration]

  • Ram its means how much Ram the Game requires.
  • CDSpeed its means how fast your CD-Drive needs to be.
  • Processor which Processor is the minimum to play the Game
  • System what Operating System is the minimum to run the Game
  • MinSizeX its for the Minimum X Size of the Resolution 640 by default
  • MinSizeY its for the Minimum Y Size of the Resolution 480 by default
  • MinBitsPerPel currently unknown please edit if you have some information about that
  • Mouse if the Game requires a Mouse to properly play it (by default it is on Yes
  • MinSoundCardBits Which Bit is required to run the Game. (some Games are requires more bits it depends on your Game)
  • DiskSpaceReq How much Disk Space is required (it depends on your Game)

[General]

  • FullScreenOnly if the game only runs in Fullscreen (by default it is 1).
  • Product shows the name of your Game.
  • Exec what Exe is the main Executable for running the Game similar to RechName in [Setup].
  • SourceDirectory is always with . to stay in the root of the Coktel Folder.
  • InstallDirectory because the mdo.ini uses . in always install to /coktel/PRODUCT.
  • Mac_InstallDirectory this is the same compared to InstallDirectory only for Macs (this will be for /coktel).
  • Mac_InstallSubDirectory this is for the Subdirectory then the PRODUCT name (example /coktel/PRODUCT).
  • Partner this is for BoosterCode (some games come included with that).
  • partner2 Its shows the Question What is that? or in German Was ist das? (some games come included with that).
  • PartnerExe its looking on the CD / Hard Drive for kacc.exe to run BoosterCode (some games come included with that).
  • PartnerExe2 its for loading up a html file that contains your Code to unlock a Bonus in different Games (some Games come included with that).
  • Language this for the Engine to identify your Game Language.
  • WindowName this displays the Name when they are running in Windowed Mode.
  • Icon is for which File the Engine needs to looks to use as the Icon.

[Option]

  • Break If Break is added the game always started in windowed mode.
  • Trace decides to being doing tracing at all.
  • TraceFile Decides if the Trace window writes to Trace.txt or not.
  • TraceWindow decides if the the Window for the tracing should be shown or not.


[MAC_PATH]

  • path_test is looking for the Folder path_test i dont know for what this is needed (not in every mdo.ini included)
  • UpdatePath is looking for the Update Folder this is included on some Adiboo3 / Adibou3 / Addy5 / Adi5 Games (This Folder exists on the Adiboo3 Demo Disc) (not in every mdo.ini included)
  • Demo is looking for the Demo Folder this included in the Adiboo3 & Adibou3 Demo Games (not in every mdo.ini included)

[PC_PATH]

  • path_test is looking for the Folder path_test i dont know for what this is needed (not in every mdo.ini included)
  • UpdatePath is looking for the Update Folder this is included on some Adiboo3 / Adibou3 / Addy5 / Adi5 Games (This Folder exists on the Adiboo3 Demo Disc) (not in every mdo.ini included)
  • Demo is looking for the Demo Folder this included in the Adiboo3 & Adibou3 Demo Games (not in every mdo.ini included)
  • Path0 is for <ME> (example set Path0 to Path0 = Example the Folder Example must be in the same Directory as mdo.ini)

[PC]

  • AltF4 if you can exit the Game via ALT+F4 (by default set to 1)
  • Full is for fullscreen (by default it is set to 0)

[Messages]

the Messages can depend on your Game some mdo.ini also dont have the [Messages] Section in there.

[screen]

  • sizex stands for which size will be used by default its is 800
  • sizey stands for which size will be used by default it is 640
  • resx stands for which resolution the game uses by default it is 800
  • resy stands for which resolution the game uses by default it is 640
  • VideoMode (by default it is set to 2)
  • useDirectX if DEV7 allows to use for the Game DirectX or not. (by default it is set to Yes)

[adibou2]

This is only included into Adibou2 Games!

  • TimeOut (by default 15)

[Option]

  • gestionCD (its by default 1)
  • SERVER to which Server the Game connects (maybe it was for debugging purposes back then) (by default is it NOSERVER) (in Adi4 its wants connect to SERVER421)
  • Adiscape (by default it is Webster)
  • Debug is for activating the Debug Menu (only DEV6 games.)
  • Trace for enabling the Trace window.