Difference between revisions of "The Space Bar"

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name=The Space Bar|
name=The Space Bar|
release=1997|
release=1997|
image=|
image=https://www.scummvm.org/data/screenshots/bagel/spacebar/spacebar_win_en_1_1.jpg|
developer=[[Boffo Games]]|
developer=[[Boffo Games]]|
publisher=Rocket Science Games, SegaSoft|
publisher=Rocket Science Games, SegaSoft|
Line 9: Line 9:
resolution=640x480, 16-bit color|
resolution=640x480, 16-bit color|
engine=[[BAGEL]]|
engine=[[BAGEL]]|
support=|
support=Since ScummVM 2.9.0|
purchase=[[Where to get the games#Other Games|Yes]]
purchase=[[Where to get the games#Other Games|Yes]]
}}
}}
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=== jammer ===
=== jammer ===
Prints transmission frequency obtained from Fleebix and whether or not the frequency is set correctly. If called before frequency is generated, returns 100.100 as frequency.<blockquote>) jammer
Prints transmission frequency obtained from Fleebix and whether or not the frequency is set correctly. If called before frequency is generated, returns 100.100 as frequency.<pre>) jammer


Frequency is [Set frequency]
Frequency is [Set frequency]
Line 48: Line 48:
(Correctly Set.) or (Incorrectly Set)
(Correctly Set.) or (Incorrectly Set)


</blockquote>
</pre>


=== megawave ===
=== megawave ===
Prints cooking time for Vedj fruit obtained from Click Snap Snap Rattle. If called before time is generated, returns 0 as time.<blockquote>) megawave
Prints cooking time for Vedj fruit obtained from Click Snap Snap Rattle. If called before time is generated, returns 0 as time.<pre>) megawave


Megawave cooking time is [Set time]</blockquote>
Megawave cooking time is [Set time]</pre>


=== load ===
=== load ===
Loads savegame file from original format. SPACEBAR.SAV must be located in the "Save Path" specified in the ScummVM options page.<blockquote>load <saveid></blockquote>Argument:
Loads savegame file from original format. SPACEBAR.SAV must be located in the "Save Path" specified in the ScummVM options page.<pre>load <saveid></pre>Argument:


* saveid - indexed ID of desired save contained in SPACEBAR.SAV
* saveid - indexed ID of desired save contained in SPACEBAR.SAV


=== save ===
=== save ===
Saves game to original (SPACEBAR.SAV) format.<blockquote>) save
Saves game to original (SPACEBAR.SAV) format.<pre>) save


Created new spacebar.sav in saves folder.</blockquote>
Created new spacebar.sav in saves folder.</pre>


==External links==
==External links==
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[[Category:Boffo Games]]
[[Category:Boffo Games]]
[[Category:Supported Games]]

Latest revision as of 21:41, 22 December 2024

The Space Bar
spacebar_win_en_1_1.jpg
First release 1997
Also known as N/A
Developed by Boffo Games
Published by Rocket Science Games, SegaSoft
Distributed by SegaSoft
Platforms Macintosh, Windows
Resolution 640x480, 16-bit color
Engine BAGEL
Support Since ScummVM 2.9.0
Available for
Purchase
Yes

The Space Bar follows human detective Alias Node as he searches for an alien thief inside The Thirsty Tentacle, a spaceport bar on the planet Armpit VI.

Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.

All versions

Combine the contents of all 3 discs:

  • AUDITON
  • BAR
  • CREDITS
  • DISK*
  • GENERAL*
  • INTRO
  • KERPUPU
  • NEBLITZ
  • SRAFFA
  • TRISECKS
  • VEDJ
  • VILDROID
  • WLD*
  • ZZAZZL

*when copying from discs, GENERAL and WLD will be in a SPACEBAR folder

Debugger Commands

To open the interactive debugger console, press the key combination that is set for "Open Debugger" in they "Keymaps" tab from the ScummVM options page. (the default setting should be Ctrl+Alt+D)

jammer

Prints transmission frequency obtained from Fleebix and whether or not the frequency is set correctly. If called before frequency is generated, returns 100.100 as frequency.

) jammer

Frequency is [Set frequency]

(Correctly Set.) or (Incorrectly Set)

megawave

Prints cooking time for Vedj fruit obtained from Click Snap Snap Rattle. If called before time is generated, returns 0 as time.

) megawave

Megawave cooking time is [Set time]

load

Loads savegame file from original format. SPACEBAR.SAV must be located in the "Save Path" specified in the ScummVM options page.

load <saveid>

Argument:

  • saveid - indexed ID of desired save contained in SPACEBAR.SAV

save

Saves game to original (SPACEBAR.SAV) format.

) save

Created new spacebar.sav in saves folder.

External links