Difference between revisions of "AGI/Specifications/Savegame"
< AGI | Specifications
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(more info) |
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Line 18: | Line 18: | ||
Bytes 40-295: | Bytes 40-295: | ||
Variables [256 bytes] | Variables [256 bytes] | ||
Bytes 296-327: | |||
? Flags [32 bytes] |
Revision as of 06:16, 6 January 2007
This is a WORK IN PROGRESS; do not rely on this information, and please let Dave know if you're going to be changing this in any significant way.
Header
Bytes 0-30:
Savegame description. This can be up to 30 printable characters, and is padded out with NUL (\0) bytes to a total of 31 bytes.
Bytes 31-32:
Unknown (0xE1 0x05); maybe a savegame version number?
Bytes 33-35:
Game ID ("SQ2", "KQ3", etc.)
Bytes 36-39:
Unknown
Game state
Bytes 40-295:
Variables [256 bytes]
Bytes 296-327:
? Flags [32 bytes]