Difference between revisions of "AGI/Specifications/Savegame"

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(more info)
Line 18: Line 18:
Bytes 40-295:
Bytes 40-295:
   Variables [256 bytes]
   Variables [256 bytes]
Bytes 296-327:
  ? Flags [32 bytes]

Revision as of 06:16, 6 January 2007


This is a WORK IN PROGRESS; do not rely on this information, and please let Dave know if you're going to be changing this in any significant way.



Header

Bytes 0-30:

 Savegame description. This can be up to 30 printable characters,
 and is padded out with NUL (\0) bytes to a total of 31 bytes.

Bytes 31-32:

 Unknown (0xE1 0x05); maybe a savegame version number?

Bytes 33-35:

 Game ID ("SQ2", "KQ3", etc.)

Bytes 36-39:

 Unknown

Game state

Bytes 40-295:

 Variables [256 bytes]

Bytes 296-327:

 ? Flags [32 bytes]