Difference between revisions of "Sam & Max Hit the Road"

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(changing "SCUMM engine" to "SCUMM scripting language")
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{{GameDescription|
{{GameDescription|
name=Sam & Max Hit the Road|
name=Sam & Max Hit the Road|
        image=http://www.scummvm.org/screenshots/scummvm_0_7_2.jpg|
release=1993|
release=1993|
alternateNames=Sam and Max, Hit the Road, Sam & Max, SNM|
alternateNames=Sam and Max, Hit the Road,<br> Sam & Max, SNM|
publisher=[[LucasArts]]|
publisher=[[LucasArts]]|
developer=[[LucasArts]]|
developer=[[LucasArts]]|
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==External links==
==External links==
[http://en.wikipedia.org/wiki/Sam_%26_Max_Hit_the_Road Wikipedia article on Sam & Max Hit the Road]
*[http://en.wikipedia.org/wiki/Sam_%26_Max_Hit_the_Road Wikipedia article on Sam & Max Hit the Road]
*[http://www.scummvm.org/screenshots.php?cat1=0&cat2=7&view=-1 Screenshots]


[[Category:Games]]
[[Category:Games]]

Revision as of 01:47, 9 January 2007

Sam & Max Hit the Road
scummvm_0_7_2.jpg
First release 1993
Also known as Sam and Max, Hit the Road,
Sam & Max, SNM
Developed by LucasArts
Published by LucasArts
Distributed by (unknown)
Platforms DOS, Macintosh
Resolution (unknown)
Engine SCUMM
Support Since ScummVM 0.2.0
Available for
Purchase
No

Sam & Max Hit the Road was the ninth game to use the SCUMM scripting language. The game first follows the crime fighting duo, a dog named Sam and a lagomorph named Max, as they recover a bigfoot who was stolen from a carnival. Later, the game follows the characters as they uncover an ancient spell to restore the Earth to it's original state.

External links