Difference between revisions of "AGI/Fan Games/A"
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Revision as of 00:53, 26 January 2007
Abrah, l'orphelin de l'espace
Abrah, l'orphelin de l'espace | ||
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No Screenshot Available | ||
First release | 2002 | |
Also known as | Abrah | |
Developed by | Robin Gravel | |
Published by | Freeware | |
Distributed by | (unknown) | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP AGI engine is available in our SVN repository. | |
Available for Purchase |
No |
Abrah, l'orphelin de l'espace is a French freeware fan-created game using Sierra's Adventure Game Interpreter (AGI) engine. The game follows Abrah, a slave on the Grostesteing base in outer space. He must free the other slaves and flee the alien base.
Acidopolis
Acidopolis | ||
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No Screenshot Available | ||
First release | 1998 | |
Also known as | ||
Developed by | AKware | |
Published by | Freeware | |
Distributed by | (unknown) | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP AGI engine is available in our SVN repository. | |
Available for Purchase |
No |
Acidopolis is a freeware fan-created game using Sierra's Adventure Game Interpreter (AGI) engine. The game follows Brack Malaleuca, an employee at Hammond Motors in the city of Valac, as he discovers an alien ship and ultimately must save the world.
The Adventures of a Crazed Hermit
The Adventures of a Crazed Hermit | ||
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No Screenshot Available | ||
First release | 2000 | |
Also known as | ||
Developed by | Brian Corr | |
Published by | Freeware | |
Distributed by | (unknown) | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP AGI engine is available in our SVN repository. | |
Available for Purchase |
No |
The Adventures of a Crazed Hermit is a freeware fan-created game using Sierra's Adventure Game Interpreter (AGI) engine. The game follows a crazed hermit on his wild adventures.
The Adventures of Elfintard
The Adventures of Elfintard | ||
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No Screenshot Available | ||
First release | 1999 | |
Also known as | Elfintard | |
Developed by | M.J. Chapman | |
Published by | Freeware | |
Distributed by | (unknown) | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP AGI engine is available in our SVN repository. | |
Available for Purchase |
No |
The Adventures of Elfintard is an unfinished freeware fan-created demo using Sierra's Adventure Game Interpreter (AGI) engine. The demo consists of a jester named Elfintard walking around a midevil setting.
Agent 0055
Agent 0055 | ||
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No Screenshot Available | ||
First release | ||
Also known as | ||
Developed by | ||
Published by | Freeware | |
Distributed by | (unknown) | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP AGI engine is available in our SVN repository. | |
Available for Purchase |
No |
Agent 0055 is a freeware fan-created demo using Sierra's Adventure Game Interpreter (AGI) engine.
Agent 06 vs. The Super Nazi
Agent 06 vs. The Super Nazi | ||
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No Screenshot Available | ||
First release | ||
Also known as | ||
Developed by | ||
Published by | Freeware | |
Distributed by | (unknown) | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP AGI engine is available in our SVN repository. | |
Available for Purchase |
No |
Agent 06 vs. The Super Nazi is a freeware fan-created demo using Sierra's Adventure Game Interpreter (AGI) engine.
Agent Quest
Agent Quest | ||
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No Screenshot Available | ||
First release | ||
Also known as | ||
Developed by | ||
Published by | Freeware | |
Distributed by | (unknown) | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP AGI engine is available in our SVN repository. | |
Available for Purchase |
No |
Agent Quest is a freeware fan-created demo using Sierra's Adventure Game Interpreter (AGI) engine.
AGI Contest 1 Template
AGI Contest 1 Template | ||
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No Screenshot Available | ||
First release | ||
Also known as | ||
Developed by | ||
Published by | Freeware | |
Distributed by | (unknown) | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP AGI engine is available in our SVN repository. | |
Available for Purchase |
No |
AGI Contest 1 Template is a freeware fan-created demo using Sierra's Adventure Game Interpreter (AGI) engine. It was a template for the basis of an AGI game creation contest.
AGI Contest 2 Template
AGI Contest 2 Template | ||
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No Screenshot Available | ||
First release | ||
Also known as | ||
Developed by | ||
Published by | Freeware | |
Distributed by | (unknown) | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP AGI engine is available in our SVN repository. | |
Available for Purchase |
No |
AGI Contest 2 Template is a freeware fan-created demo using Sierra's Adventure Game Interpreter (AGI) engine. It was a template for the basis of an AGI game creation contest.
AGI Contest 3 Template
AGI Contest 3 Template | ||
---|---|---|
No Screenshot Available | ||
First release | ||
Also known as | ||
Developed by | ||
Published by | Freeware | |
Distributed by | (unknown) | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP AGI engine is available in our SVN repository. | |
Available for Purchase |
No |
AGI Contest 3 Template is a freeware fan-created demo using Sierra's Adventure Game Interpreter (AGI) engine. It was a template for the basis of an AGI game creation contest.
AGI Mouse Demo
AGI Mouse Demo | ||
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No Screenshot Available | ||
First release | ||
Also known as | AGI Mouse | |
Developed by | ||
Published by | Freeware | |
Distributed by | (unknown) | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP AGI engine is available in our SVN repository. | |
Available for Purchase |
No |
AGI Mouse Demo is a freeware fan-created demo using Sierra's Adventure Game Interpreter (AGI) engine. It shows the features of a patched AGI interpreter that has mouse support.
AGI Piano
AGI Piano | ||
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No Screenshot Available | ||
First release | ||
Also known as | ||
Developed by | ||
Published by | Freeware | |
Distributed by | (unknown) | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP AGI engine is available in our SVN repository. | |
Available for Purchase |
No |
AGI Piano is a freeware fan-created game using Sierra's Adventure Game Interpreter (AGI) engine.
AGI Quest
AGI Quest | ||
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No Screenshot Available | ||
First release | ||
Also known as | ||
Developed by | ||
Published by | Freeware | |
Distributed by | (unknown) | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP AGI engine is available in our SVN repository. | |
Available for Purchase |
No |
AGI Quest is a freeware fan-created game using Sierra's Adventure Game Interpreter (AGI) engine.
AGI Tetris
AGI Tetris | ||
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No Screenshot Available | ||
First release | 2004 | |
Also known as | Tetris | |
Developed by | Chad Goulding | |
Published by | Freeware | |
Distributed by | (unknown) | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP AGI engine is available in our SVN repository. | |
Available for Purchase |
No |
AGI Tetris is one of the few non-adventure games that run in ScummVM, due to the game using the adventure game interpreter (AGI) as its engine. This game is a freeware remake of Alexy Pazhitnov's classic puzzle game, Tetris, that remains faithful to the original.
External links
Time Quest Homepage (Chad Goulding's Website)
AGI256 Demo
AGI256 Demo | ||
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No Screenshot Available | ||
First release | 1998 | |
Also known as | AGI256 | |
Developed by | Brian Provinciano and dark minister | |
Published by | Freeware | |
Distributed by | (unknown) | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP AGI engine is available in our SVN repository. | |
Available for Purchase |
No |
AGI256 Demo is a freeware fan-created demo using Sierra's Adventure Game Interpreter (AGI) engine. The demo showcases a new patched AGI engine that has support for up to 256 colors.
AGI256-2 Demo
AGI256-2 Demo | ||
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No Screenshot Available | ||
First release | 2002 | |
Also known as | AGI256 | |
Developed by | Brian Provinciano and dark minister | |
Published by | Freeware | |
Distributed by | (unknown) | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP AGI engine is available in our SVN repository. | |
Available for Purchase |
No |
AGI256-2 Demo is a freeware fan-created demo using Sierra's Adventure Game Interpreter (AGI) engine. The demo is a continuation of the earlier AGI256 demo. This version showcases new features in the new patched AGI engine that has support for up to 256 colors, such as palette changing.
Al Pond - On Holiday
Al Pond - On Holiday | ||
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No Screenshot Available | ||
First release | ||
Also known as | ||
Developed by | ||
Published by | Freeware | |
Distributed by | (unknown) | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP AGI engine is available in our SVN repository. | |
Available for Purchase |
No |
Al Pond - On Holiday is a freeware fan-created game using Sierra's Adventure Game Interpreter (AGI) engine.
Al Pond - Al Lives Forever
Al Pond - Al Lives Forever | ||
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No Screenshot Available | ||
First release | ||
Also known as | Al Pond 2 | |
Developed by | ||
Published by | Freeware | |
Distributed by | (unknown) | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP AGI engine is available in our SVN repository. | |
Available for Purchase |
No |
Al Pond - Al Lives Forever is a freeware fan-created game using Sierra's Adventure Game Interpreter (AGI) engine.
Apocalyptic Quest
Apocalyptic Quest | ||
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No Screenshot Available | ||
First release | 2003 | |
Also known as | ||
Developed by | Sami Tervo, Niko Laakso Anton Shevchenko, Eero Pääkkönen, Brian Corr | |
Published by | Freeware | |
Distributed by | (unknown) | |
Platforms | DOS | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP AGI engine is available in our SVN repository. | |
Available for Purchase |
No |
Apocalyptic Quest is a freeware fan-created demo using Sierra's Adventure Game Interpreter (AGI) engine. It is an unofficial sequel to the RPG Fallout: Post-Nuclear Role-Playing Game. The demo at this point consists of merely images of what the authors intend the final game to be.