Difference between revisions of "Cruise for a Corpse"
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developer=[[Delphine Software]]| | developer=[[Delphine Software]]| | ||
platforms=Amiga, DOS, Atari ST| | platforms=Amiga, DOS, Atari ST| | ||
engine=[[ | engine=[[CruisE]]| | ||
support=Not officially supported.<br/>A WIP engine is available<br/>in our SVN repository | support=Not officially supported.<br/>A WIP engine is available<br/>in our SVN repository | ||
}} | }} |
Revision as of 15:35, 29 April 2007
Cruise for a Corpse | ||
---|---|---|
No Screenshot Available | ||
First release | 1991 | |
Also known as | Croisière pour un cadavre | |
Developed by | Delphine Software | |
Published by | Delphine Software | |
Distributed by | (unknown) | |
Platforms | Amiga, DOS, Atari ST | |
Resolution | (unknown) | |
Engine | CruisE | |
Support | Not officially supported. A WIP engine is available in our SVN repository | |
Available for Purchase |
No |
Cruise for a Corpse, is the first and only game to use Delphine Software's Cinematique Evolution engine. This engine is a rewritten version of the initial Cinematique engine (Cine) used in Operation Stealth and Future Wars.
The game is designed as a murder investigation. The player assumed the role of Raoul Dusentier, a man invited to spend some time on Niklos Karaboudjan's boat. Quickly after arriving, Karaboudjan is murdered, and the investigation begins...