Difference between revisions of "Cruise for a Corpse"
Jump to navigation
Jump to search
m (CinE linked) |
m (oops) |
||
Line 10: | Line 10: | ||
}} | }} | ||
'''Cruise for a Corpse''', is the first and only game to use Delphine Software's '''Cinematique Evolution''' engine. This engine is a rewritten version of the initial '''Cinematique''' engine ([[ | '''Cruise for a Corpse''', is the first and only game to use Delphine Software's '''Cinematique Evolution''' engine. This engine is a rewritten version of the initial '''Cinematique''' engine ([[Cine]]) used in [[Operation Stealth]] and [[Future Wars]]. | ||
The game is designed as a murder investigation. The player assumed the role of Raoul Dusentier, a man invited to spend some time on Niklos Karaboudjan's boat. Quickly after arriving, Karaboudjan is murdered, and the investigation begins... | The game is designed as a murder investigation. The player assumed the role of Raoul Dusentier, a man invited to spend some time on Niklos Karaboudjan's boat. Quickly after arriving, Karaboudjan is murdered, and the investigation begins... |
Revision as of 17:11, 29 April 2007
Cruise for a Corpse | ||
---|---|---|
No Screenshot Available | ||
First release | 1991 | |
Also known as | Croisière pour un cadavre | |
Developed by | Delphine Software | |
Published by | Delphine Software | |
Distributed by | (unknown) | |
Platforms | Amiga, Atari ST, DOS | |
Resolution | (unknown) | |
Engine | CruisE | |
Support | Not officially supported. A WIP engine is available in our SVN repository | |
Available for Purchase |
No |
Cruise for a Corpse, is the first and only game to use Delphine Software's Cinematique Evolution engine. This engine is a rewritten version of the initial Cinematique engine (Cine) used in Operation Stealth and Future Wars.
The game is designed as a murder investigation. The player assumed the role of Raoul Dusentier, a man invited to spend some time on Niklos Karaboudjan's boat. Quickly after arriving, Karaboudjan is murdered, and the investigation begins...