Difference between revisions of "Gold Rush"
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Memory Requirements: 512k of RAM | Memory Requirements: 512k of RAM | ||
==Game | ==Game Variants== | ||
The MS-DOS, Apple II, Apple IIGS, Atari ST, Tandy 1000, and PCjr versions are similar in terms of graphics. The Amiga version used an extended palette. | The MS-DOS, Apple II, Apple IIGS, Atari ST, Tandy 1000, and PCjr versions are similar in terms of graphics. The Amiga version used an extended palette. | ||
Revision as of 04:14, 5 May 2007
Gold Rush! | ||
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No Screenshot Available | ||
First release | 1988 | |
Also known as | Gold Rush | |
Developed by | Sierra | |
Published by | Sierra | |
Distributed by | (unknown) | |
Platforms | MS-DOS, Tandy 1000 Apple II Apple IIGS, Amiga Atari ST, PCjr | |
Resolution | (unknown) | |
Engine | AGI | |
Support | Not officially supported. A WIP engine is available in our SVN repository. | |
Available for Purchase |
No |
Gold Rush! was an adventure game set in 1848, just before the California gold rush. The game follows Brooklyn newspaperman Jerrod Wilson, who must go to Sacramento to meet his long-lost brother. Jerrod must find a way to get from Brooklyn to Sacremento in the midst of a horde of people going from coast to coast in search of gold and inflated prices.
Requirements
Disk Space: 1.14 MB
Memory Requirements: 512k of RAM
Game Variants
The MS-DOS, Apple II, Apple IIGS, Atari ST, Tandy 1000, and PCjr versions are similar in terms of graphics. The Amiga version used an extended palette.
Data Files
All of the files required for Gold Rush to run
GRDIR
GRSG.*
GRVOL.*
OBJECT
WORDS.TOK
Platform Compatibility
List of platforms where Gold Rush is known to work / not to work
Legend: |
Completable |
Not Completable |
Doesn't Work |
Platform | Game Version | Status |
Windows | MS-DOS | Not detected |