Difference between revisions of "The Curse of Monkey Island"
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Revision as of 22:34, 6 May 2007
The Curse of Monkey Island | ||
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First release | 1997 | |
Also known as | Monkey Island 3; Monkey3; MI3; COMI; CMI | |
Developed by | LucasArts | |
Published by | LucasArts | |
Distributed by | (unknown) | |
Platforms | Windows | |
Resolution | (unknown) | |
Engine | SCUMM | |
Support | Since ScummVM 0.4.0 | |
Available for Purchase |
No |
The Curse of Monkey Island was the third game in the Monkey Island series, and the twelfth game to use the SCUMM scripting language. The game first follows Guybrush as he is captured by the Zombie Pirate LeChuck, and must escape from the hold of LeChuck's pirate ship. Later Guybrush accidently turns his love, Elaine, into a gold statue with a cursed ring. Now, he has to find an uncursed ring to change her back.
Data Files
As this is a two disc game, the data must be copied from both CDs into one directory on a hard drive. All of the files required for The Curse of Monkey Island to run
- RESOURCE folder
- COMI.LA0
- COMI.LA1
- COMI.LA2
Datafile Compression
The *.BUN files can be compressed with the utility compress_scumm_bun which is found in the [ScummVM tools package]
The utility is used in the following manner:
compress_scumm_bun digmusic.bun
The *.SAN files can be compressed with the utility compress_scumm_san which is found in the [ScummVM tools package]
The utility is used in the following manner:
compress_scumm_bun digmusic.bun
Platform Compatibility
List of platforms where The Curse of Monkey Island is known to work / not to work
Legend: |
Completable |
Not Completable |
Doesn't Work |
Platform | Game Version | Status |
Windows | PC CD-ROM | Completable |
Linux | PC CD-ROM | Completable |
Dreamcast | PC CD-ROM | Not Completable - cutscenes freeze, gameplay slow |
Miscellaneous
A list of boot params is available for this game.