Difference between revisions of "Cruise for a Corpse"

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release=1991|
release=1991|
alternateNames=Croisière pour un cadavre|
alternateNames=Croisière pour un cadavre|
publisher=Erbe Software, Interplay<br />Entertainment, U.S. Gold|
publisher=Erbe Software, Interplay<br />Entertainment, [[U.S. Gold]]|
developer=[[Delphine Software]]|
developer=[[Delphine Software]]|
platforms=Amiga, Atari ST, DOS|
platforms=Amiga, Atari ST, DOS|

Revision as of 03:07, 19 August 2007

Cruise for a Corpse
No Screenshot Available
First release 1991
Also known as Croisière pour un cadavre
Developed by Delphine Software
Published by Erbe Software, Interplay
Entertainment, U.S. Gold
Distributed by (unknown)
Platforms Amiga, Atari ST, DOS
Resolution (unknown)
Engine CruisE
Support Not officially supported.
A WIP engine is available
in our SVN repository
Available for
Purchase
No


Cruise for a Corpse (orig. Croisière pour un cadavre), is the first and only game to use Delphine Software's Cinématique Evolution engine. This engine is a rewritten version of the initial Cinématique engine (Cine) used in Operation Stealth and Future Wars.

The game is designed as a murder investigation. The player assumed the role of Raoul Dusentier, a man invited to spend some time on Niklos Karaboudjan's boat. Quickly after arriving, Karaboudjan is murdered, and the investigation begins...

External links