Difference between revisions of "Lure"

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(Compacted the known versions)
(first release, link)
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         usedBy=[[Lure of the Temptress]]|
         usedBy=[[Lure of the Temptress]]|
         dateAdded=February 11, 2006|
         dateAdded=February 11, 2006|
         release=None|
         release=0.11.0|
}}
}}


== About ==
== About ==
'''Lure''' is the work-in-progress engine for the game [[Lure of the Temptress]].  Like with [[Beneath a Steel Sky]], great parts of the game are hardcoded into the executable, making reverse engineering a tricky task.
'''Lure''' is the first Virtual Theatre engine, used for the game [[Lure of the Temptress]].  Like with [[Beneath a Steel Sky]], great parts of the game are hardcoded into the executable, making reverse engineering a tricky task.
 
The work in progress Lure engine is available in our Subversion repository.  


==Known versions (work is focused on getting the English DOS version running)==
==Known versions (work is focused on getting the English DOS version running)==
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* Atari ST (which languages?)
* Atari ST (which languages?)
* PC (DOS) - English, French, German, Italian and Spanish
* PC (DOS) - English, French, German, Italian and Spanish
== External links ==
[http://en.wikipedia.org/wiki/Virtual_Theatre Wikipedia article on Virtual Theatre]


[[Category:Engines]]
[[Category:Engines]]

Revision as of 01:59, 21 January 2008

Lure
Engine developer dreammaster
Companies that used it Revolution Software
Games that use it Lure of the Temptress
Date added to ScummVM 2006-02-11
First release containing it 0.11.0

About

Lure is the first Virtual Theatre engine, used for the game Lure of the Temptress. Like with Beneath a Steel Sky, great parts of the game are hardcoded into the executable, making reverse engineering a tricky task.

Known versions (work is focused on getting the English DOS version running)

  • Amiga (OCS) - English, French, German and Italian
  • Atari ST (which languages?)
  • PC (DOS) - English, French, German, Italian and Spanish

External links

Wikipedia article on Virtual Theatre