Difference between revisions of "SCUMM/V0"
< SCUMM
Jump to navigation
Jump to search
(Status update) |
(Mention more problems) |
||
Line 1: | Line 1: | ||
== Maniac Mansion C64 == | == Maniac Mansion C64 == | ||
* Different SCUMM opcodes, some are specific to the game itself. Most differences are already implemented | * Different SCUMM opcodes, some are specific to the game itself. Most differences are already implemented. See scumm/script_c64.cpp | ||
* Actor names are hardcoded | * Actor names are hardcoded | ||
* Verbs are hardcoded | * Verbs are hardcoded | ||
* Both LFL extractor and built-in disk support written | * Both LFL extractor and built-in disk support written | ||
* Costumes aren't implemented. There are full specs for them as stand-alone interpretator, need to find somebody to put them into ScummVM | * Costumes aren't implemented. There are full specs for them as stand-alone interpretator, need to find somebody to put them into ScummVM | ||
* Input seems to be different and kids selection screen doesn't work | |||
* Sound isn't implemented | |||
== Zak McKracken C64 == | == Zak McKracken C64 == | ||
* No sound support | * No sound support | ||
* Probably completable | * Probably completable |
Revision as of 13:19, 3 September 2005
Maniac Mansion C64
- Different SCUMM opcodes, some are specific to the game itself. Most differences are already implemented. See scumm/script_c64.cpp
- Actor names are hardcoded
- Verbs are hardcoded
- Both LFL extractor and built-in disk support written
- Costumes aren't implemented. There are full specs for them as stand-alone interpretator, need to find somebody to put them into ScummVM
- Input seems to be different and kids selection screen doesn't work
- Sound isn't implemented
Zak McKracken C64
- No sound support
- Probably completable