Difference between revisions of "Toon/TODO"
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(Updated Bug List.) |
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{{Infobox_TODO| | |||
taskname=Toon Engine TODO| | |||
techcontact=[[Toon]] Engine Team| | |||
subsystem=Engine| | |||
}} | |||
==TODO== | |||
* Implement original Load/Save/Option menus? - Hardcoded in original interpreter. | |||
==Known Bugs== | ==Known Bugs== | ||
* | * Sounds sometimes lost at Spike the Clown's room in Nefarious' Castle (Act 2). Not replicable from savegame. | ||
* Transient Palette Corruption in some scene changes. | |||
** Jim's Gym to Zanydu Town Centre (after Fish Flush(?) cutscene). | |||
** May be triggered by scene transition after cutscene. | |||
* Flux incorrectly visible in bottom left of screen in Cutifier Hanger (Act 1). |
Latest revision as of 18:57, 10 May 2011
TODO List | |
Name | Toon Engine TODO |
Technical Contact(s) | Toon Engine Team |
Subsystem | Engine |
TODO
- Implement original Load/Save/Option menus? - Hardcoded in original interpreter.
Known Bugs
- Sounds sometimes lost at Spike the Clown's room in Nefarious' Castle (Act 2). Not replicable from savegame.
- Transient Palette Corruption in some scene changes.
- Jim's Gym to Zanydu Town Centre (after Fish Flush(?) cutscene).
- May be triggered by scene transition after cutscene.
- Flux incorrectly visible in bottom left of screen in Cutifier Hanger (Act 1).