Difference between revisions of "Quest for Glory II"
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{{GameDescription| | {{GameDescription| | ||
name=Quest for Glory II: Trial by Fire| | name=Quest for Glory II: Trial by Fire| | ||
image= | image=https://www.scummvm.org/data/screenshots/sci/qfg2/qfg2_dos_en_1_4.jpg| | ||
release=1990| | release=1990| | ||
alternateNames=Quest for Glory 2,<br/>QfG 2| | alternateNames=Quest for Glory 2,<br/>QfG 2| | ||
Line 10: | Line 10: | ||
engine=[[SCI]]| | engine=[[SCI]]| | ||
support=Since ScummVM 1.2.0| | support=Since ScummVM 1.2.0| | ||
purchase= | purchase=[[Where to get the games#Sierra Games|Yes]] | ||
}} | }} | ||
'''Quest for Glory II: Trial by Fire''' is the second game in the [[Quest for Glory series]]. In this adventure/RPG hybrid | '''Quest for Glory II: Trial by Fire''' is the second game in the [[Quest for Glory series]]. In this adventure/RPG hybrid, the hero of Spielburg travels by flying carpet to the city of Shapeir, which is being attacked by four mythological beings. After defeating these beings, the hero | ||
travels to the city of Raseir, where | travels to the city of Raseir, where he is unwillingly thrust into a plot to resurrect a powerful magical entity. | ||
==Installation== | |||
===Required data files=== | |||
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation]. | |||
WARNING: Unlike other games, SCI games have significant variation in the naming of required files. | |||
They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD. | |||
Unless otherwise specified, do '''NOT''' remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs. | |||
Copy all files to the game directory. Some games need additional work: | |||
'''''Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files''''' | |||
* Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. <code>copy /b RESOURCE.p0* RESOURCE.000</code> on Windows, or <code>cat RESOURCE.p0* > RESOURCE.000</code> on *nix). | |||
* Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. <code>copy /b RESOURCE.a0* RESOURCE.AUD</code> on Windows, or <code>cat RESOURCE.a0* > RESOURCE.AUD</code> on *nix). | |||
==Miscellaneous== | ==Miscellaneous== | ||
It is possible to import a | It is possible to import a character from Quest for Glory I into Quest for Glory II and continue from the stats earned from the first game. If you want to use a saved character from the original sierra interpreter, rename the character file to "qfg1-[character-filename].sav" and place it in the [https://docs.scummvm.org/en/latest/settings/paths.html ScummVM save path], otherwise the file won't get listed on the import screen. | ||
Characters cannot be imported from future games to past games, nor can a character be imported to the same game that was just completed. | |||
==External links== | ==External links== | ||
*[ | *[https://en.wikipedia.org/wiki/Quest_for_Glory_II:_Trial_by_Fire Wikipedia Article on Quest for Glory II] | ||
*[https://www.scummvm.org/screenshots/sierra/qfg/ Screenshots (Quest for Glory Series)] | |||
[[Category:Supported Games]] | [[Category:Supported Games]] | ||
[[Category:SCI Games]] | [[Category:SCI Games]] |
Latest revision as of 12:01, 27 June 2023
Quest for Glory II: Trial by Fire | ||
---|---|---|
First release | 1990 | |
Also known as | Quest for Glory 2, QfG 2 | |
Developed by | Sierra | |
Published by | Sierra | |
Distributed by | (unknown) | |
Platforms | MS-DOS, Amiga | |
Resolution | 320x200, 16 colors | |
Engine | SCI | |
Support | Since ScummVM 1.2.0 | |
Available for Purchase |
Yes |
Quest for Glory II: Trial by Fire is the second game in the Quest for Glory series. In this adventure/RPG hybrid, the hero of Spielburg travels by flying carpet to the city of Shapeir, which is being attacked by four mythological beings. After defeating these beings, the hero travels to the city of Raseir, where he is unwillingly thrust into a plot to resurrect a powerful magical entity.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
WARNING: Unlike other games, SCI games have significant variation in the naming of required files.
They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.
Unless otherwise specified, do NOT remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.
Copy all files to the game directory. Some games need additional work:
Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files
- Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g.
copy /b RESOURCE.p0* RESOURCE.000
on Windows, orcat RESOURCE.p0* > RESOURCE.000
on *nix). - Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g.
copy /b RESOURCE.a0* RESOURCE.AUD
on Windows, orcat RESOURCE.a0* > RESOURCE.AUD
on *nix).
Miscellaneous
It is possible to import a character from Quest for Glory I into Quest for Glory II and continue from the stats earned from the first game. If you want to use a saved character from the original sierra interpreter, rename the character file to "qfg1-[character-filename].sav" and place it in the ScummVM save path, otherwise the file won't get listed on the import screen.
Characters cannot be imported from future games to past games, nor can a character be imported to the same game that was just completed.