Difference between revisions of "Rosemary"

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(updating purchase field)
 
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{{GameDescription|
{{GameDescription|
name=Rosemary|
name=Rosemary|
image=https://www.scummvm.org/data/screenshots/wintermute/rosemary/rosemary_win_en_1_3.jpg|
release=2009|
release=2009|
publisher=[[MIT Game Lab|GAMBIT]]|
publisher=[[MIT Game Lab|GAMBIT]]|
Line 6: Line 7:
distributor=[[MIT Game Lab|GAMBIT]]|
distributor=[[MIT Game Lab|GAMBIT]]|
platforms=Windows|
platforms=Windows|
resolution=1024x768, 32-bit color|
engine=[[Wintermute]]|
engine=[[Wintermute]]|
support=Not supported. A WIP<br/>engine is available in<br/>our Git repository.|
support=Since ScummVM 1.7.0|
purchase=[http://gambit.mit.edu/loadgame/rosemary.php Free from developer's website]
purchase=[http://gambit.mit.edu/loadgame/rosemary.php Free from developer's website]
}}
}}


In Rosemary, the title character visits the town of her childhood, which is now run down.  She must access the past through memories in order to remember the location of items in the present.
In '''Rosemary''', the title character visits the town of her childhood, which is now run down.  She must access the past through memories in order to remember the location of items in the present.


==External links==
==External links==
*[http://gambit.mit.edu/loadgame/rosemary.php Rosemary at GAMBIT]
*[http://gambit.mit.edu/loadgame/rosemary.php Rosemary at GAMBIT]
*[https://www.scummvm.org/screenshots/other/wintermute:rosemary/ Screenshots]


[[Category:Wintermute Games]]
[[Category:Wintermute Games]]
[[Category:Unsupported Games]]
[[Category:Supported Games]]

Latest revision as of 19:03, 28 June 2023

Rosemary
rosemary_win_en_1_3.jpg
First release 2009
Also known as N/A
Developed by GAMBIT
Published by GAMBIT
Distributed by GAMBIT
Platforms Windows
Resolution 1024x768, 32-bit color
Engine Wintermute
Support Since ScummVM 1.7.0
Available for
Purchase
Free from developer's website


In Rosemary, the title character visits the town of her childhood, which is now run down. She must access the past through memories in order to remember the location of items in the present.

External links