Difference between revisions of "Rosemary"
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{{GameDescription| | {{GameDescription| | ||
name=Rosemary| | name=Rosemary| | ||
image=https://www.scummvm.org/data/screenshots/wintermute/rosemary/rosemary_win_en_1_3.jpg| | |||
release=2009| | release=2009| | ||
publisher=[[MIT Game Lab|GAMBIT]]| | publisher=[[MIT Game Lab|GAMBIT]]| | ||
Line 6: | Line 7: | ||
distributor=[[MIT Game Lab|GAMBIT]]| | distributor=[[MIT Game Lab|GAMBIT]]| | ||
platforms=Windows| | platforms=Windows| | ||
resolution=1024x768, 32-bit color| | |||
engine=[[Wintermute]]| | engine=[[Wintermute]]| | ||
support= | support=Since ScummVM 1.7.0| | ||
purchase=[http://gambit.mit.edu/loadgame/rosemary.php Free from developer's website] | purchase=[http://gambit.mit.edu/loadgame/rosemary.php Free from developer's website] | ||
}} | }} | ||
In Rosemary, the title character visits the town of her childhood, which is now run down. She must access the past through memories in order to remember the location of items in the present. | In '''Rosemary''', the title character visits the town of her childhood, which is now run down. She must access the past through memories in order to remember the location of items in the present. | ||
==External links== | ==External links== | ||
*[http://gambit.mit.edu/loadgame/rosemary.php Rosemary at GAMBIT] | *[http://gambit.mit.edu/loadgame/rosemary.php Rosemary at GAMBIT] | ||
*[https://www.scummvm.org/screenshots/other/wintermute:rosemary/ Screenshots] | |||
[[Category:Wintermute Games]] | [[Category:Wintermute Games]] | ||
[[Category: | [[Category:Supported Games]] |
Latest revision as of 19:03, 28 June 2023
Rosemary | ||
---|---|---|
First release | 2009 | |
Also known as | N/A | |
Developed by | GAMBIT | |
Published by | GAMBIT | |
Distributed by | GAMBIT | |
Platforms | Windows | |
Resolution | 1024x768, 32-bit color | |
Engine | Wintermute | |
Support | Since ScummVM 1.7.0 | |
Available for Purchase |
Free from developer's website |
In Rosemary, the title character visits the town of her childhood, which is now run down. She must access the past through memories in order to remember the location of items in the present.