Difference between revisions of "CLIPS"
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(Created page with "https://github.com/DrItanium/scummvm/tree/clips/engines/expert-system") |
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https://github.com/DrItanium/scummvm/tree/clips/engines/expert-system | {{EngineDescription| | ||
name=CLIPS| | |||
developer=[[User:DrItanium|DrItanium]]| | |||
companies=Joshua Scoggins| | |||
usedBy=Basic Inspect Game<br />Room Building Text Adventure Game| | |||
dateAdded=| | |||
release=| | |||
}} | |||
==About== | |||
CLIPS stands for the C Language Integrated Production System. It is a public domain software tool for making expert systems, or a computer system that emulates the decision-making ability of a human expert. It was first developed in 1985 at NASA-Johnson Space Center. The project name was originally the NASA AI Language or NAIL. It has since become one of the most used expert systems, and has been used in games. | |||
==External links== | |||
*[https://github.com/DrItanium/scummvm/tree/clips/engines/expert-system DrItanium's ScummVM fork on Github] | |||
[[Category:Engines]] |
Latest revision as of 19:28, 15 March 2022
CLIPS | ||
---|---|---|
Engine developer | DrItanium | |
Companies that used it | Joshua Scoggins | |
Games that use it | Basic Inspect Game Room Building Text Adventure Game | |
Date added to ScummVM | Not Added | |
First release containing it | None |
About
CLIPS stands for the C Language Integrated Production System. It is a public domain software tool for making expert systems, or a computer system that emulates the decision-making ability of a human expert. It was first developed in 1985 at NASA-Johnson Space Center. The project name was originally the NASA AI Language or NAIL. It has since become one of the most used expert systems, and has been used in games.