Difference between revisions of "User:Rsn8887"
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memberSince=2017-03-05| | memberSince=2017-03-05| | ||
workingOn=[[Playstation_Vita|Vita Port]],[[Nintendo_Switch|Switch Port]]| | workingOn=[[Playstation_Vita|Vita Port]],[[Nintendo_Switch|Switch Port]]| | ||
blog=[https:// | blog=[https://patreon.com/rsn8887 patreon.com/rsn8887]| | ||
email=raist66676 AT gmx DOT de | email=raist66676 AT gmx DOT de | ||
}} | }} | ||
I joined the project in March 2017, to help integrate Cpasjuste's Vita port into mainline ScummVM development when Cpasjuste ran out of time to work on it. While working on improving the Vita port, I also made some backend improvements (smooth analog joystick pointer control in SDL backend etc.). | I joined the project in March 2017, to help integrate Cpasjuste's Vita port into mainline ScummVM development when Cpasjuste ran out of time to work on it. While working on improving the Vita port, I also made some backend improvements (smooth analog joystick pointer control in SDL backend etc.). | ||
I plan to keep working on maintaining the Vita | When Cpasjuste finished the Switch port, I again jumped in to help integrating it into mainline ScummVM and configuring the buildbot to build Switch ports. | ||
I plan to keep working on maintaining the Vita and Switch ports. |
Latest revision as of 15:27, 23 May 2019
rsn8887 | ||
---|---|---|
Name | 'rsn8887' | |
Team Member since | 2017-03-05 | |
Working on | Vita Port,Switch Port | |
Personal webpage/BLOG | patreon.com/rsn8887 | |
raist66676 AT gmx DOT de |
I joined the project in March 2017, to help integrate Cpasjuste's Vita port into mainline ScummVM development when Cpasjuste ran out of time to work on it. While working on improving the Vita port, I also made some backend improvements (smooth analog joystick pointer control in SDL backend etc.).
When Cpasjuste finished the Switch port, I again jumped in to help integrating it into mainline ScummVM and configuring the buildbot to build Switch ports.
I plan to keep working on maintaining the Vita and Switch ports.