Difference between revisions of "The Island of Dr. Brain"
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{{GameDescription| | {{GameDescription| | ||
name=The Island of Dr. Brain| | name=The Island of Dr. Brain| | ||
image= | image=https://www.scummvm.org/data/screenshots/sci/islandbrain/islandbrain_dos_en_1_6.jpg| | ||
release=1992| | release=1992| | ||
alternateNames=Dr. Brain 2| | alternateNames=Dr. Brain 2| | ||
Line 13: | Line 13: | ||
}} | }} | ||
'''The Island of Dr. Brain''' is the second game in the [[Dr. Brain series]] of educational puzzle adventure games. The plans for Dr. Brain's latest project have been stolen. The player must retrieve a battery for Dr. Brain while solving the security puzzles Dr. Brain has set up throughout the island. | '''The Island of Dr. Brain''' is the second game in the [[Dr. Brain series]] of educational puzzle adventure games. The plans for Dr. Brain's latest project have been stolen. The player must retrieve a battery for Dr. Brain while solving the security puzzles Dr. Brain has set up throughout the island. | ||
==Installation== | |||
===Required data files=== | |||
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation]. | |||
WARNING: Unlike other games, SCI games have significant variation in the naming of required files. | |||
They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD. | |||
Unless otherwise specified, do '''NOT''' remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs. | |||
Copy all files to the game directory. Some games need additional work: | |||
'''''Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files''''' | |||
* Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. <code>copy /b RESOURCE.p0* RESOURCE.000</code> on Windows, or <code>cat RESOURCE.p0* > RESOURCE.000</code> on *nix). | |||
* Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. <code>copy /b RESOURCE.a0* RESOURCE.AUD</code> on Windows, or <code>cat RESOURCE.a0* > RESOURCE.AUD</code> on *nix). | |||
==External links== | ==External links== | ||
*[ | *[https://en.wikipedia.org/wiki/The_Island_of_Dr._Brain Wikipedia article on The Island of Dr. Brain] | ||
*[ | *[https://www.mobygames.com/game/1524/the-island-of-dr-brain/ MobyGames entry on The Island of Dr. Brain] | ||
*[https://www.scummvm.org/screenshots/sierra/brain/ Screenshots (Dr. Brain Series)] | |||
{{DEFAULTSORT:Island of Dr. Brain, The}} | {{DEFAULTSORT:Island of Dr. Brain, The}} | ||
[[Category:Supported Games]] | [[Category:Supported Games]] | ||
[[Category:SCI Games]] | [[Category:SCI Games]] |
Latest revision as of 08:33, 28 June 2023
The Island of Dr. Brain | ||
---|---|---|
First release | 1992 | |
Also known as | Dr. Brain 2 | |
Developed by | Sierra | |
Published by | Sierra | |
Distributed by | Sierra | |
Platforms | MS-DOS | |
Resolution | 320x200, 256 colors | |
Engine | SCI | |
Support | Since ScummVM 1.2.0 | |
Available for Purchase |
No |
The Island of Dr. Brain is the second game in the Dr. Brain series of educational puzzle adventure games. The plans for Dr. Brain's latest project have been stolen. The player must retrieve a battery for Dr. Brain while solving the security puzzles Dr. Brain has set up throughout the island.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
WARNING: Unlike other games, SCI games have significant variation in the naming of required files.
They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.
Unless otherwise specified, do NOT remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.
Copy all files to the game directory. Some games need additional work:
Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files
- Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g.
copy /b RESOURCE.p0* RESOURCE.000
on Windows, orcat RESOURCE.p0* > RESOURCE.000
on *nix). - Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g.
copy /b RESOURCE.a0* RESOURCE.AUD
on Windows, orcat RESOURCE.a0* > RESOURCE.AUD
on *nix).