Difference between revisions of "Hoyle's Official Book of Games: Volume 1"
Thunderforge (talk | contribs) (Updating screenshot link) |
Praetorian (talk | contribs) |
||
(One intermediate revision by the same user not shown) | |||
Line 32: | Line 32: | ||
==External links== | ==External links== | ||
* [https://en.wikipedia.org/wiki/Hoyle%27s_Official_Book_of_Games Wikipedia article on Hoyle's Official Book of Games series] | * [https://en.wikipedia.org/wiki/Hoyle%27s_Official_Book_of_Games Wikipedia article on Hoyle's Official Book of Games series] | ||
* [https://www.mobygames.com/game/hoyle-official-book-of-games-volume-1 MobyGames entry for Hoyle's Official Book of Games: Volume 1] | * [https://www.mobygames.com/game/759/hoyle-official-book-of-games-volume-1/ MobyGames entry for Hoyle's Official Book of Games: Volume 1] | ||
* [https://www.scummvm.org/screenshots/ | * [https://www.scummvm.org/screenshots/sierra/hoyle/ Screenshots (Hoyle's Official Book of Games Series)] | ||
[[Category:Supported Games]] | [[Category:Supported Games]] | ||
[[Category:SCI Games]] | [[Category:SCI Games]] |
Latest revision as of 12:16, 28 June 2023
Hoyle's Official Book of Games: Volume 1 | ||
---|---|---|
First release | 1989 | |
Also known as | Hoyle 1 | |
Developed by | Sierra | |
Published by | Sierra | |
Distributed by | Sierra | |
Platforms | MS-DOS, Macintosh | |
Resolution | 320x200, 16 colors | |
Engine | SCI | |
Support | Since ScummVM 1.2.0 | |
Available for Purchase |
No |
Hoyle's Official Book of Games: Volume 1 is the first in the Hoyle series of licensed computer game simulations of popular non-electronic games. The first volume featured the multi-player card games Crazy Eights, Old Maid, Hearts, Gin Rummy, Cribbage and Klondike. Several computer-AI controlled opponent players were based on developers at Sierra, and characters from previous Sierra adventure games.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
WARNING: Unlike other games, SCI games have significant variation in the naming of required files.
They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.
Unless otherwise specified, do NOT remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.
Copy all files to the game directory. Some games need additional work:
Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files
- Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g.
copy /b RESOURCE.p0* RESOURCE.000
on Windows, orcat RESOURCE.p0* > RESOURCE.000
on *nix). - Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g.
copy /b RESOURCE.a0* RESOURCE.AUD
on Windows, orcat RESOURCE.a0* > RESOURCE.AUD
on *nix).