Difference between revisions of "Manhunter"
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{{GameDescription| | {{GameDescription| | ||
name=Manhunter: New York| | name=Manhunter: New York| | ||
image=http://www.scummvm.org/screenshots/agi/ | image=http://www.scummvm.org/data/screenshots/agi/mh1/mh1_dos_en_1_3.jpg| | ||
release=1988| | release=1988| | ||
alternateNames=Manhunter| | alternateNames=Manhunter| | ||
publisher=[[Sierra]]| | publisher=[[Sierra]]| | ||
developer=[[Sierra]]| | developer=[[Evryware]]| | ||
distributor=[[Sierra]]| | |||
platforms=MS-DOS, Tandy 1000<br/> Mac, Apple II<br/> Apple IIGS, Amiga<br/> Atari ST, PCjr| | platforms=MS-DOS, Tandy 1000<br/> Mac, Apple II<br/> Apple IIGS, Amiga<br/> Atari ST, PCjr| | ||
resolution=320x200, 16 colors| | |||
engine=[[AGI]]| | engine=[[AGI]]| | ||
support=Since ScummVM 0.10.0 | support=Since ScummVM 0.10.0| | ||
purchase=No | |||
}} | }} | ||
'''Manhunter: New York''' takes place in the (at the time of release) futuristic setting of 2004, where Earth has been enslaved by an alien race known as the Orbs. | '''Manhunter: New York''' takes place in the (at the time of release) futuristic setting of 2004, where Earth has been enslaved by an alien race known as the Orbs. Humans are forced to wear robes and prohibited from speaking. After discovering that the aliens are harvesting humans for food, the player must embark on a mission to overthrow the Orbs and free humanity. | ||
==Installation== | |||
===Required data files === | |||
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation]. | |||
'''''All platforms''''' | |||
*<nowiki>*VOL.* (e.g. GRVOL.0, KQ4VOL.11, VOL.1)</nowiki> | |||
*OBJECT | |||
*<nowiki>*DIR* (e.g. PQDIR, MH2DIR, DMDIR, DIRS, LOGDIR, PICDIR, SNDDIR, VIEWDIR)</nowiki> | |||
*WORDS.TOK | |||
and if available | |||
*PAL.* | |||
'''''Apple IIGS''''' | |||
These files are needed to enable music playback | |||
*<nowiki>*.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)</nowiki> | |||
*SIERRASTANDARD | |||
==Controls== | |||
=== Predictive input dialog=== | |||
The Predictive Input Dialog is a ScummVM aid for running AGI engine games (which notoriously require command line input) on devices with limited keyboard support. | |||
For more information, see the [[AGI/Predictive Dialog]] wiki page. | |||
==External links== | ==External links== | ||
*[ | *[https://en.wikipedia.org/wiki/Manhunter:_New_York Wikipedia article on Manhunter] | ||
*[ | *[https://www.scummvm.org/screenshots/sierra/manhunt/ Screenshots (Manhunter Series)] | ||
[[Category:Supported Games]] | |||
[[Category:AGI Games]] | [[Category:AGI Games]] |
Latest revision as of 09:28, 27 June 2023
Manhunter: New York | ||
---|---|---|
First release | 1988 | |
Also known as | Manhunter | |
Developed by | Evryware | |
Published by | Sierra | |
Distributed by | Sierra | |
Platforms | MS-DOS, Tandy 1000 Mac, Apple II Apple IIGS, Amiga Atari ST, PCjr | |
Resolution | 320x200, 16 colors | |
Engine | AGI | |
Support | Since ScummVM 0.10.0 | |
Available for Purchase |
No |
Manhunter: New York takes place in the (at the time of release) futuristic setting of 2004, where Earth has been enslaved by an alien race known as the Orbs. Humans are forced to wear robes and prohibited from speaking. After discovering that the aliens are harvesting humans for food, the player must embark on a mission to overthrow the Orbs and free humanity.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
All platforms
- *VOL.* (e.g. GRVOL.0, KQ4VOL.11, VOL.1)
- OBJECT
- *DIR* (e.g. PQDIR, MH2DIR, DMDIR, DIRS, LOGDIR, PICDIR, SNDDIR, VIEWDIR)
- WORDS.TOK
and if available
- PAL.*
Apple IIGS
These files are needed to enable music playback
- *.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)
- SIERRASTANDARD
Controls
Predictive input dialog
The Predictive Input Dialog is a ScummVM aid for running AGI engine games (which notoriously require command line input) on devices with limited keyboard support.
For more information, see the AGI/Predictive Dialog wiki page.