Difference between revisions of "SCI/FreeSCI"

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(Adding an introduction text, taken from the FreeSCI documentation and the FreeSCI FAQ)
 
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FreeSCI is a free software project that aims to develop a complete reimplementation of the proprietary adventure game interpreter SCI.
FreeSCI can decompress and load SCI0 resource files, load and link position-independant SCI scripts, execute SCI bytecode, display SCI0 pic, view, and cursor graphics, draw text according to information stored in the font resource, interpret SCI0 sound resources, and provide input events to the SCI bytecode.
In short, it can run SCI0 games, although it still has a few bugs.
== [[SCI/FreeSCI/Basic differences|Basic differences to Sierra's SCI]] ==
== [[SCI/FreeSCI/Basic differences|Basic differences to Sierra's SCI]] ==


== [[SCI/FreeSCI/Debugger|The Built-in debugger]] ==
== [[SCI/FreeSCI/Debugger|The Built-in debugger]] ==
* [[SCI/FreeSCI/Debugger#Concepts and basic functionality|Concepts and basic functionality]]
* [[SCI/FreeSCI/Debugger/Concepts and basic functionality|Concepts and basic functionality]]
* [[SCI/FreeSCI/Debugger#Debugger commands|Debugger commands]]
* [[SCI/FreeSCI/Debugger/Debugger commands|Debugger commands]]
* [[SCI/FreeSCI/Debugger#Console interaction with dmalloc|Console interaction with dmalloc]]
* [[SCI/FreeSCI/Debugger/Console interaction with dmalloc|Console interaction with dmalloc]]


== [[SCI/FreeSCI/Header_files|Header files]] ==
== [[SCI/FreeSCI/Header_files|Header files]] ==
* [[SCI/FreeSCI/Header_files#Core headers|Core headers]]
* [[SCI/FreeSCI/Header_files/Core headers|Core headers]]
* [[SCI/FreeSCI/Header_files#VM headers|VM headers]]
* [[SCI/FreeSCI/Header_files/VM headers|VM headers]]
* [[SCI/FreeSCI/Header_files#Graphics subsystem headers|Graphics subsystem headers]]
* [[SCI/FreeSCI/Header_files/Graphics subsystem headers|Graphics subsystem headers]]


== [[SCI/FreeSCI/Savegames|Savegames]] ==
== [[SCI/FreeSCI/Savegames|Savegames]] ==
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== [[SCI/FreeSCI/Graphics|The graphics subsystem]] ==
== [[SCI/FreeSCI/Graphics|The graphics subsystem]] ==
* [[SCI/FreeSCI/Graphics#Architecture|Architecture]]
* [[SCI/FreeSCI/Graphics#Introduction|Introduction]]
* [[SCI/FreeSCI/Graphics#Standard data types|Standard data types]]
* [[SCI/FreeSCI/Graphics/Architecture|Architecture]]
* [[SCI/FreeSCI/Graphics#The graphical resource manager (GRM)|The graphical resource manager (GRM)]]
* [[SCI/FreeSCI/Graphics/Standard data types|Standard data types]]
* [[SCI/FreeSCI/Graphics#Interpreter interaction|Interpreter interaction]]
* [[SCI/FreeSCI/Graphics/Drivers|Graphics drivers]]
* [[SCI/FreeSCI/Graphics/GRM|The graphical resource manager (GRM)]]
* [[SCI/FreeSCI/Graphics/Interpreter interaction|Interpreter interaction]]


== [[SCI/FreeSCI/Kernel_hacking|Kernel hacking]] ==
== [[SCI/FreeSCI/Kernel_hacking|Kernel hacking]] ==
* [[SCI/FreeSCI/Kernel_hacking#Kernel basics|Kernel basics]]
* [[SCI/FreeSCI/Kernel_hacking#Introduction|Introduction]]
* [[SCI/FreeSCI/Kernel_hacking#Hunk and heap|Hunk and heap]]
* [[SCI/FreeSCI/Kernel_hacking/Kernel basics|Kernel basics]]
* [[SCI/FreeSCI/Kernel_hacking#Error handling and debugging|Error handling and debugging]]
* [[SCI/FreeSCI/Kernel_hacking/Hunk and heap|Hunk and heap]]
* [[SCI/FreeSCI/Kernel_hacking#Selectors|Selectors]]
* [[SCI/FreeSCI/Kernel_hacking/Error handling and debugging|Error handling and debugging]]
* [[SCI/FreeSCI/Kernel_hacking/Selectors|Selectors]]

Latest revision as of 16:48, 18 February 2009

FreeSCI is a free software project that aims to develop a complete reimplementation of the proprietary adventure game interpreter SCI.

FreeSCI can decompress and load SCI0 resource files, load and link position-independant SCI scripts, execute SCI bytecode, display SCI0 pic, view, and cursor graphics, draw text according to information stored in the font resource, interpret SCI0 sound resources, and provide input events to the SCI bytecode.

In short, it can run SCI0 games, although it still has a few bugs.

Basic differences to Sierra's SCI

The Built-in debugger

Header files

Savegames

The graphics subsystem

Kernel hacking